
Gorebull skill planner
27 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Gouge-TusksUnlocks at rank 10
Armour-piercing weapon damage: +15The Beastman's tusks are drenched in gore - blood and sinew from every foul battle. - Gnarled HideUnlocks at rank 10
Armour: +15
Missile resistance: 5%Fur-clad, matted with offal and detritus, their weathered hides are a foul carapace. - Uncanny SensesUnlocks at rank 10
Spell resistance: 15%He knows. Nobody knows how, but he does. He has always just known. - Shadow HideUnlocks at rank 10
Missile resistance: 10%Chaos smiles upon them, granting unnatural and heretical defence against mortal machinations. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Blade Master
Melee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Blade MasterSome creatures charge home with such fury that the very ground shakes beneath their feet. - Thick-Skinned3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Blade MasterCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. - Primal Instincts3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Blade MasterThe desire to wreak havoc is innate, brought about not by choice but by sheer force of being. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Devastating Charge, Thick-Skinned, Primal Instincts, Deadly Blade - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Unnatural Thirst3 levelsLevel 1
Hit points: +6%Level 2
Hit points: +16%Level 3
Hit points: +30%Requires: Foe-SeekerIt is never enough. The food, the drink, the slaughter. It is never, ever enough. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Call to MorrsliebUnlocks at rank 7 · 3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-SeekerThe weird, evil moon hangs low in the sky, drawing reverence from its abominable worshippers. - Heroic Killing Blow
Ability: "Heroic Killing Blow"Requires all: Wound-Maker, Unnatural Thirst, Indomitable, Call to Morrslieb
- wh_dlc03_skill_bst_champion_defensive_1Unlocks at rank 10
Passive ability: ""Not with: wh_dlc03_skill_bst_champion_offensive_1, The Best of the Beast, The Vast, Unending WarherdThe warherd waits, allowing the enemy to come to them. Nature is their defence, as man will soon find out. - wh_dlc03_skill_bst_champion_offensive_1Unlocks at rank 10
Passive ability: ""Not with: wh_dlc03_skill_bst_champion_defensive_1, The Best of the Beast, The Vast, Unending WarherdThe warherd charges out, slathering jaws and bellowing in fury. Against the charge, none can stand. - The Best of the BeastUnlocks at rank 10
Hero action cost: -25%
Hero action success chance: +5%
Enemy Hero action success chance: -10%
Hero self-defence: +10% chance of wounding aggressorsNot with: wh_dlc03_skill_bst_champion_defensive_1, wh_dlc03_skill_bst_champion_offensive_1, The Vast, Unending WarherdA strong leader can bend the will of the warherd to his own, and reap the benefits of it. - The Vast, Unending WarherdUnlocks at rank 10
Attribute: Causes Terror for Minotaurs units (Hero's army)
Attribute: Causes TerrorNot with: wh_dlc03_skill_bst_champion_defensive_1, wh_dlc03_skill_bst_champion_offensive_1, The Best of the BeastThe warherd, though vast and hard to control, can be relied on to fight, fight, fight!
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Control: -1 (local enemy province)
Spread Control action: Control is modified by an additional -1Level 2 · rank 5
Control: -2 (local enemy province)
Spread Control action: Control is modified by an additional -2Level 3 · rank 10
Control: -3 (local enemy province)
Spread Control action: Control is modified by an additional -3The locals take notice and will be inspired or frightened into action. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.