
Handmaiden of the Everqueen skill planner
36 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Barded Ithilmar SteedUnlocks at rank 7
Mount: Barded Ithilmar SteedAn extremely light yet resilient material, Ithilmar gives the same protection as heavy steel, but without slowing down its wearer. - Speed of AsuryanUnlocks at rank 4
Melee defence: +3
Speed: +15%The High Elves possess a natural skill that far outstrips the prowess of ordinary mortals. - Ward of LoecUnlocks at rank 8
Missile resistance: 10%The Trickster God knows all manner of ploys and ruses that can be used to counter missile attacks. - Ward of HoethUnlocks at rank 8
Spell resistance: 10%Knowledge can be used as a shield against magical attack. - Favoured of IshaUnlocks at rank 16
Control: +1 (all provinces)
Corruption: -3 (local province)
Ward save: +5%The Handmaiden's actions have gleaned the favour of the Earth Goddess. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Diplomat of the EverqueenUnlocks at rank 12
Diplomatic relations: +5 with High ElvesNot with: Lieutenant of the Everqueen, Elven Ranger, Bow Master, Hawkish Precision, Protector of the Everqueen, Iron Maidens, Guardian, EntangleAs an envoy of Alarielle, the Handmaiden speaks with the authority of the Everqueen. - TactfulUnlocks at rank 12
Diplomatic relations: +2 with all factionsRequires: Diplomat of the EverqueenIn a culture where words can cut as deeply as blades, a tactful speech can stop conflicts and waylay wars. - ForthcomingUnlocks at rank 12
Income from all buildings: +10% (local region)
Income from trade tariffs: +5%Requires: Diplomat of the EverqueenNot all intentions need be hidden behind words and poetry; sometimes, good diplomacy is direct diplomacy. - DiscreetUnlocks at rank 12
Influence: +2 per turnRequires all: Tactful, ForthcomingA secret kept is a favour to be returned at a later time.
- Protector of the EverqueenUnlocks at rank 12
Leadership aura size: +60%
Physical resistance: 5% (accompanying Lord)Not with: Diplomat of the Everqueen, Tactful, Forthcoming, Discreet, Lieutenant of the Everqueen, Elven Ranger, Bow Master, Hawkish PrecisionTo protect and guard the Everqueen is an eternal honour and one that no Handmaiden has ever refused. - Iron MaidensUnlocks at rank 12
Hit points: +25%Requires: Protector of the EverqueenDo not mistake the title of Handmaiden as a serf, for they are warriors all, and incredibly powerful ones at that. - GuardianUnlocks at rank 12
Passive ability: "Guardian"Requires: Protector of the EverqueenAs a guardian, the Warrioress is sworn to protect everything that Asur hold dear. - EntangleUnlocks at rank 12
Enables flammable attacks
Ability: "Entangle"Requires all: Iron Maidens, Guardian
- Lieutenant of the EverqueenUnlocks at rank 12
Bonus vs Large: +10
Weapon strength: +10%Not with: Diplomat of the Everqueen, Tactful, Forthcoming, Discreet, Protector of the Everqueen, Iron Maidens, Guardian, EntangleOne of the Everqueen's inner circle; highly trusted, they will gladly die for the Everqueen if called upon to do so. - Elven RangerUnlocks at rank 12
Range: +15%Requires: Lieutenant of the EverqueenHandmaidens, like many Elves, excel at missile weapons, but this one's eye is especially keen. - Bow MasterUnlocks at rank 12
Missile strength: +10%
Reload time reduction: +15%Requires: Lieutenant of the EverqueenA mistress of the bow, able to loose an arrow before a man can complete a blink. - Hawkish PrecisionUnlocks at rank 12
Passive ability: "Hawkish Precision" for Archers, Lothern Seaguard, Shadow-walkers, Shadow Warriors, and Sister of Avelorn units (all units in army)Requires all: Elven Ranger, Bow MasterThe eyes of the hawk, able to pluck a falling hair with a deft arrow sent from her bow.
- Weapon Master
Melee attack: +4
Weapon strength: +4%If you can swing, slash, stab, gouge, or shoot it, this warrior has mastered every aspect of its use. - Valour of Ages2 levelsLevel 1
Weapon strength: +10% when fighting against Dark Elves
Weapon strength: +3%Level 2
Weapon strength: +15% when fighting against Greenskins, Skaven, Dark Elves, Beastmen, Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
Weapon strength: +8%Requires: Weapon MasterPanic and fear are things that happen to others. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Weapon MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Spear Master2 levelsLevel 1
Melee attack: +6Level 2
Armour-piercing weapon damage: +50
Melee attack: +6Requires: Weapon MasterThis warrior is one with their spear; it is an extension of their will, making them a worthy foe in combat. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Weapon MasterThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Valour of Ages, Hard to Hit, Spear Master, IndomitableFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Full Plate Armour3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Foe-SeekerFull-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. - Shield of Avelorn2 levelsLevel 1
Melee defence: +6Level 2
Melee defence: +6
Hit points: +6%Requires: Foe-SeekerAvelorn's shield protects its forests and queen, and is blessed with preternatural grace. - Expeditious Endeavour3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Foe-SeekerWhat the enemy cannot see, it cannot hit. What the enemy cannot see, it cannot survive. - wh3_dlc24_skill_all_all_self_colossal_strike
Ability: ""Requires all: Wound-Maker, Full Plate Armour, Shield of Avelorn, Expeditious Endeavour
- Replenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%Level 2 · rank 5
Replenish Troops action: Replenishment rate is increased by an additional 6%Level 3 · rank 10
Replenish Troops action: Replenishment rate is increased by an additional 9%Those in the army can find succour or be replenished by the power of this champion. - Stimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)Level 2 · rank 5
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)Level 3 · rank 10
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)All will listen, for the news will either be dire or wonderful. - Damage Building3 levelsLevel 1
Damage Building action: Additional 5% damage causedLevel 2 · rank 5
Damage Building action: Additional 15% damage causedLevel 3 · rank 10
Damage Building action: Additional 30% damage causedIt is not just the forces of Chaos that can despoil, break and ruin. - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Hinder Replenishment3 levelsLevel 1
Hinder Replenishment action: Replenishment is modified by an additional -10%Level 2 · rank 5
Hinder Replenishment action: Replenishment is modified by an additional -20%Level 3 · rank 10
Hinder Replenishment action: Replenishment is modified by an additional -40%The sight of a powerful figure extolling death and blasphemies can bring enemy ranks to their knees. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.