
Health
3,688
Armour
40
Leadership
75
Speed
40
Melee attack
40
Melee defence
52
Weapon strength
250 base + 110 armour-piercing, +35 vs large
360
Charge bonus
22
Ranged
Range
180 m
Ammunition
30
Missile damage
55 base + 125 AP
180
Reload time
9 s
Damage per 10 s
200
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Quicksilver ShotAugment (Area) · +10 Reload SkillpassiveQuicksilver ShotAugment (Area)+10 Reload SkillPassive · Range 55 mThe warriors of Avelorn are famed for their ability to fire and reload in the blink of an eye.
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Foe-SeekerAugment · +25% Charge Speed, +25% SpeedactiveFoe-SeekerAugment+25% Charge Speed+25% SpeedCooldown 60 s · Duration 25 sThere are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Handmaiden of the Everqueen skill tree
36 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Barded Ithilmar SteedBarded Ithilmar SteedUnlocks at rank 6
Mount: Barded Ithilmar Steed
Speed of AsuryanSpeed of AsuryanUnlocks at rank 3
Melee defence: +3
Speed: +15%
Ward of LoecWard of LoecUnlocks at rank 7
Missile resistance: 10%
Ward of HoethWard of HoethUnlocks at rank 7
Spell resistance: 10%
Favoured of IshaFavoured of IshaUnlocks at rank 5
Control: +1 (all provinces)
Corruption: -3 (local province)
Ward save: +5%
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Diplomat of the EverqueenDiplomat of the EverqueenUnlocks at rank 11
Diplomatic relations: +5 with High Elves
TactfulTactfulUnlocks at rank 11
Diplomatic relations: +2 with all factions
ForthcomingForthcomingUnlocks at rank 11
Income from all buildings: +10% (local region)
Income from trade tariffs: +5%
DiscreetDiscreetUnlocks at rank 11
Influence: +2 per turn
Protector of the EverqueenProtector of the EverqueenUnlocks at rank 11
Leadership aura size: +60%
Physical resistance: 5% (accompanying Lord)
Iron MaidensIron MaidensUnlocks at rank 11
Hit points: +25%
GuardianGuardianUnlocks at rank 11
Passive ability: "Guardian"
EntangleEntangleUnlocks at rank 11
Enables flammable attacks
Ability: "Entangle"
Lieutenant of the EverqueenLieutenant of the EverqueenUnlocks at rank 11
Bonus vs Large: +10
Weapon strength: +10%
Elven RangerElven RangerUnlocks at rank 11
Range: +15%
Bow MasterBow MasterUnlocks at rank 11
Missile strength: +10%
Reload time reduction: +15%
Hawkish PrecisionHawkish PrecisionUnlocks at rank 11
Passive ability: "Hawkish Precision" for Archers, Lothern Seaguard, Shadow-walkers, Shadow Warriors, and Sister of Avelorn units (all units in army)
Weapon MasterWeapon Master
Melee attack: +4
Weapon strength: +4%
Valour of AgesValour of Ages2 levelsLevel 1
Weapon strength: +10% when fighting against Dark Elves
Weapon strength: +3%
Weapon strength: +15% when fighting against Greenskins, Skaven, Dark Elves, Beastmen, Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
Weapon strength: +8%
Hard to HitHard to Hit3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Spear MasterSpear Master2 levelsLevel 1
Melee attack: +6
Armour-piercing weapon damage: +50
Melee attack: +6
IndomitableIndomitable3 levelsLevel 1
Leadership: +4
Leadership: +8
Leadership: +12
Foe-SeekerFoe-Seeker
Ability: "Foe-Seeker"
Wound-MakerWound-Maker3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
Full Plate ArmourFull Plate Armour3 levelsLevel 1
Armour: +3
Armour: +8
Armour: +15
Shield of AvelornShield of Avelorn2 levelsLevel 1
Melee defence: +6
Melee defence: +6
Hit points: +6%
Expeditious EndeavourExpeditious Endeavour3 levelsLevel 1
Speed: +3%
Speed: +8%
Speed: +15%
wh3_dlc24_skill_all_all_self_colossal_strikewh3_dlc24_skill_all_all_self_colossal_strike
Ability: ""
Replenish TroopsReplenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%
Replenish Troops action: Replenishment rate is increased by an additional 6%
Replenish Troops action: Replenishment rate is increased by an additional 9%
Stimulate GrowthStimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)
Damage BuildingDamage Building3 levelsLevel 1
Damage Building action: Additional 5% damage caused
Damage Building action: Additional 15% damage caused
Damage Building action: Additional 30% damage caused
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Hinder ReplenishmentHinder Replenishment3 levelsLevel 1
Hinder Replenishment action: Replenishment is modified by an additional -10%
Hinder Replenishment action: Replenishment is modified by an additional -20%
Hinder Replenishment action: Replenishment is modified by an additional -40%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Handmaiden of the Everqueen
2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| High ElvesHybrid Weapon Specialist | 3,688 | 1 | 40 | 75 | 40 | 40 | 52 | 360 | 22 | 750 | 187 | wh2_dlc10_hef_cha_handmaiden_0 |
| High ElvesHybrid Weapon Specialist | 4,176 | 1 | 70 | 75 | 84 | 40 | 52 | 360 | 42 | 1,050 | 262 | wh2_dlc10_hef_cha_handmaiden_2 |
Who can field it
- Lothern
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc10_hef_cha_handmaiden_1).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.