Khargan the Crazed skill tree & build planner
NurgleHeroUnit stats
31 skills, up to rank 50. Tap a skill for a point; long-press, right-click or − takes it back. The mount, items and stat card are under the tree.
Character
- Chaos SteedUnlocks at rank 4Mount: Chaos SteedThe dread steeds of Chaos are more than mere horses, but creatures tainted by Daemon blood, said to be gifts from the Dark Gods themselves.
- Chaos ChariotUnlocks at rank 12Mount: Chaos ChariotThe dread carriages of the Ruinous hosts are more than just machines of war; they are symbols of status and power.
- Chaos DragonUnlocks at rank 18Mount: Chaos DragonOnce proud and majestic beasts, but now corrupted, malevolent creatures who bear a Chaos Lord into battle – they are the twin-headed Dragons of Chaos.
- CrazedUnlocks at rank 15Melee attack: +5Weapon strength: +10%Khargan is crazy for killing, yet killing makes Khargan crazy! It's the literal definition of a vicious circle…
- Aura of ChaosUnlocks at rank 8Missile resistance: 10%The shadow of the Ruinous Powers looms large, protecting those who bear their mark.
- Frenzied AssaultUnlocks at rank 10Passive ability: "Frenzied Assault"Violence bordering on absolute delirium; 'berserk' doesn't even come close.
- Blade MasterMelee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat.
- Devastating Charge3 levelsLevel 1Charge bonus: +6Level 2Charge bonus: +16Level 3Charge bonus: +30Requires: Blade MasterSome creatures charge home with such fury that the very ground shakes beneath their feet.
- Thick-Skinned3 levelsLevel 1Armour: +3Level 2Armour: +8Level 3Armour: +15Requires: Blade MasterCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin.
- Hard to Hit3 levelsLevel 1Melee defence: +3Level 2Melee defence: +7Level 3Melee defence: +12Requires: Blade MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day.
- Deadly Blade3 levelsLevel 1Melee attack: +3Level 2Melee attack: +7Level 3Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer!
- Foe-SeekerAbility: "Foe-Seeker"Requires: 4 skill points across Devastating Charge, Thick-Skinned, Hard to Hit, Deadly BladeFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best.
- Wound-Maker3 levelsLevel 1Weapon strength: +5%Level 2Weapon strength: +12%Level 3Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death.
- Scarred Veteran3 levelsLevel 1Hit points: +3%Level 2Hit points: +8%Level 3Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear.
- Indomitable3 levelsLevel 1Leadership: +4Level 2Leadership: +8Level 3Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril.
- Blade Shield3 levelsLevel 1Melee defence: +3Level 2Melee defence: +7Level 3Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated.
- Deadly OnslaughtAbility: "Deadly Onslaught"Requires: 4 skill points across Wound-Maker, Scarred Veteran, Indomitable, Blade ShieldThe war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
- Chaos GladiatorUnlocks at rank 5Armour-piercing weapon damage: +50Bonus vs Infantry: +5Melee attack: +5Not with: Chaos Strategist, Chaos CommanderStanding face to face with your enemy means getting to watch the light fade from their eyes when you win.
- Chaos CommanderUnlocks at rank 5Ability: "Stand or Die!"Leadership aura size: +25%Not with: Chaos Gladiator, Chaos StrategistA leader is needed on the field of battle, able to rally the forces of Chaos in even the most dire situations.
- Chaos StrategistUnlocks at rank 5Training action: Unit experience gain is increased by an additional 20%Casualty replenishment rate: +5% (Hero's army)Not with: Chaos Gladiator, Chaos CommanderEvery dark army requires a particularly twisted mind, capable of thinking three steps ahead of the enemy.
- Ruinous WrathUnlocks at rank 7Enables magical attacksWeapon strength: +10%Not with: Plague Feeder, Ruinous LeadershipUnleash pure Chaos at close quarters, slicing and dicing all within reach.
- Ruinous LeadershipUnlocks at rank 7Character's aura leadership effect: +5Leadership aura size: +25%Not with: Plague Feeder, Ruinous WrathA true tactician inspires all around them, encouraging allies to acts of vicious abandon.
- Plague FeederUnlocks at rank 7Nurgle corruption: +2 (local province)Melee defence: +5Not with: Ruinous Leadership, Ruinous Wrath"Succumb to pestilence! Let Grandfather Nurgle feed on your suffering!"
Battle
- BloodlustUnlocks at rank 10Attribute: Strider for Aspiring Champions, Dragon Ogre Shaggoth, Chosen of Nurgle and Chaos Warriors units (Hero's army)Physical resistance: 5% for Aspiring Champions, Dragon Ogre Shaggoth, Chosen of Nurgle and Chaos Warriors units (Hero's army)Weapon strength: +5% for Aspiring Champions, Dragon Ogre Shaggoth, Chosen of Nurgle and Chaos Warriors units (Hero's army)The very best warriors don't tire in battle, they just get angrier, and fight with even greater savagery.
- Warband of the KrazedUnlocks at rank 10Missile resistance: 5% (Hero's army)Diplomatic relations: +10 with Warriors of ChaosSome warriors just want to follow a madman into infamy, and do not care about the inevitable consequences that will follow.
Campaign
- Training3 levelsLevel 1Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it.
- Spread Control3 levelsLevel 1Spread Control action: Control is modified by an additional 1Level 2 · rank 5Spread Control action: Control is modified by an additional 2Level 3 · rank 10Spread Control action: Control is modified by an additional 3The sight of this warrior, their stature, import or infamy, can have a calming effect.
- Assault Garrison3 levelsLevel 1Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!"
- Assassinate3 levelsLevel 1Assassinate action: Additional 3% success chanceLevel 2 · rank 5Assassinate action: Additional 8% success chanceLevel 3 · rank 10Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer.
- Assault Units3 levelsLevel 1Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects.
- Specialist3 levelsLevel 1Hero action cost: -10%Hero action success chance: +1%Level 2Hero action cost: -20%Hero action success chance: +3%Level 3Hero action cost: -40%Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
Mount
A mount comes with its skill in the tree: some the game grants at a rank, others take a skill point (picking one here takes it when the tree allows).
Items
- Weapon
- Armour
- Talisman
- Enchanted item
- Follower or banner0/2
Items this character can carry: its race's (or any race's), its kind of character, and the ones made for it; an item only some factions get is left out for a legendary lord of another faction and marked “… only” for everyone else. The arcane item slot is for spellcasters (Dwarf characters carry three Character Runes there); followers and banners share two ancillary slots.
Stats of this build
Khargan the Crazed · base + skills + items; no techs, buffs, campaign or battle-context effects (vs a race, at sea…).
| Stat | Base | Build |
|---|---|---|
| Health | 5,068 | 5,068 |
| Armour | 100 | 100 |
| Leadership | 70 | 70 |
| Speed | 33 | 33 |
| Melee attack | 60 | 60 |
| Melee defence | 45 | 45 |
| Weapon strength | 420 | 420 |
| … armour-piercing | 145 | 145 |
| Charge bonus | 30 | 30 |
| Bonus vs infantry | 20 | 20 |
| Missile block chance | 55 | 55 |
| Ward save % | 0 | 0 |
| Physical resistance % | 0 | 0 |
| Missile resistance % | 15 | 15 |
| Spell resistance % | 0 | 0 |
| Fire resistance % | 0 | 0 |
| Magical attacks | No | No |
| Flaming attacks | No | No |
All effects of this build
No skills taken yet.
Skills and items; like lines are added up, and a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0.4, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included. A skill after a group of skills (SUBSET_REQUIRED) opens once the skill points character_skill_nodes.required_num_parents asks for are spent in that group, in any mix — the game's “Available after spending N skill points in the previous group”; each REQUIRED skill needs a point.
