
Orghotts Daemonspew skill planner
32 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- wh3_dlc29_skill_chs_orghotts_mount_whippermawUnlocks at rank 2
Mount: Whippermaw - Locus of ContagionUnlocks at rank 8
Ability: "Locus of Contagion" - wh3_dlc29_skill_unique_orghotts_decaying_brandUnlocks at rank 8
Passive ability: "Paragon of Decay" - Infernal ChampionUnlocks at rank 15
Weapon strength: +10%The Warriors of Chaos are the playthings of Gods and given many gifts, including formidable fighting skills. - Aura of ChaosUnlocks at rank 8
Missile resistance: 10%The shadow of the Ruinous Powers looms large, protecting those who bear their mark. - Servant of DecayUnlocks at rank 1 · 3 levels · Starting skillLevel 1 · free at rank 1 · taken
Nurgle Authority: +1 (Hero's army)
Tzeentch Authority: -1 (Hero's army)Level 2 · free at rank 11
Nurgle Authority: +2 (Hero's army)
Tzeentch Authority: -2 (Hero's army)Level 3 · free at rank 21
Nurgle Authority: +3 (Hero's army)
Tzeentch Authority: -3 (Hero's army)The armies of the Urfather spread their sickness with glee, earning Grandfather Nurgle's approval with every new infection.
- wh3_dlc29_skill_chs_orghotts_unique_1Unlocks at rank 12
Ability: ""
Melee attack: +5
Weapon strength: +10% - Rotflow
Effect range: +25% for ""
Melee defence: +7
Hit points: +10%Requires: wh3_dlc29_skill_chs_orghotts_unique_1The filth never truly recedes, flowing outward again and again as it slowly turns the land foul. - Disciplined Ferocity
Unit experience gain: +10% for non-Daemonic units (own army)
Attribute: Immune to Psychology (own army)
Leadership: +5 (own army)Requires: wh3_dlc29_skill_chs_orghotts_unique_1Only the seasoned are trusted to unleash their true ferocity, doing so with discipline and devastating force. - Hammer of Decay
Attribute: Glorious Charge
Charge bonus: +15%
Speed: +15%Requires: wh3_dlc29_skill_chs_orghotts_unique_1The warhost strikes where it will hurt most, breaking infantry lines with speed and precision. - Ruinous Tribute
Income from sacking and looting settlements: +25% (accompanying Lord)
Replenishes 25% campaign movement range after razing a settlement (accompanying Lord)
Income from razing settlements: +50% (accompanying Lord)Requires: wh3_dlc29_skill_chs_orghotts_unique_1Resistance is costly. Submission is cheaper, and fear pays the difference. - Ascendant Domination
Attribute: Perfect VigourHIDDEN - disables ability ""
Ability: ""
Armour-piercing weapon damage: +50Requires 3 of: Rotflow, Disciplined Ferocity, Hammer of Decay, Ruinous TributeSupremacy is earned, then enforced – first by the Lord, then by the host.
- Lashing TerrorUnlocks at rank 10
Effect range: +33% for ""
Enemy leadership: -3 (enemy armies in local province) - Putrid Onslaught2 levelsLevel 1
Melee attack: +3 for non-Daemonic units (own army)
Vigour loss reduction: -15% for non-Daemonic units (own army)Level 2
Melee attack: +7 for non-Daemonic units (own army)
Vigour loss reduction: -30% for non-Daemonic units (own army)Requires: Lashing TerrorOnce set upon his foe, Orghotts does not relent, each blow heavier and more final than the last. - Blight-Hardened Warhost2 levelsLevel 1
Melee defence: +3 for non-Daemonic units (own army)
Armour: +7 for non-Daemonic units (own army)Level 2
Melee defence: +7 for non-Daemonic units (own army)
Armour: +15 for non-Daemonic units (own army)Requires: Lashing TerrorHardened by rot and battle alike, the warhost shrugs off shot, spell, and steel.
- Blade Master
Melee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Blade MasterSome creatures charge home with such fury that the very ground shakes beneath their feet. - Thick-Skinned3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Blade MasterCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Blade MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Foetid Stench
Passive ability: "Foetid Stench"Requires all: Devastating Charge, Thick-Skinned, Hard to Hit, Deadly Blade - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foetid StenchSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Foetid StenchThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Foetid StenchThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Blade Shield3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foetid StenchA blade that sings in defence will not let its wielder be penetrated. - Heroic Killing Blow
Ability: "Heroic Killing Blow"Requires all: Blade Shield, Wound-Maker, Scarred Veteran, Indomitable
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
Nurgle Authority: +1 (Hero's army)
Tzeentch Authority: -1 (Hero's army)
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Also in the game with this unit: Orghotts Daemonspew (Lord).
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.