
Tomb Herald skill planner
31 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Skeletal SteedUnlocks at rank 4
Mount: Skeletal SteedLong-dead destriers, awakened to serve their Unliving masters far beyond death. - Skeleton ChariotUnlocks at rank 10
Mount: Skeleton ChariotThe pride of Nehekharan armies, impacting enemy lines with bone-shattering force and grinding the corpses beneath their heavy wheels. - Ceremonial BandagesUnlocks at rank 8
Missile resistance: 15%Soaked in and toughened by embalming fluid, the cloth bindings used to mummify afford the wearer additional protection from all but a direct hit from mortal projectiles. - Embalmed in ElixirUnlocks at rank 8
Fire resistance: 15%
Hit points: +8%The fluid used to embalm the Tomb King toughens his bindings, enabling him to withstand a greater degree of damage than would otherwise be possible. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- The Killing ArtUnlocks at rank 12
Melee attack: +5 (accompanying Lord)
Weapon strength: +5% (accompanying Lord)In a duel protecting the honour of their king, Heralds know there is another goal: to strip the foe of theirs. It takes little to turn first-blood strike into a killing blow. - Last in Defeat
Replaces: "Guardian"
Passive ability: "Last in Defeat"
Melee defence: +5Requires: The Killing Art - wh3_dlc29_skill_tmb_tomb_herald_unique_champion_04
Passive ability: "Lethal Duelist"
Melee attack: +5Requires: The Killing Art - wh3_dlc29_skill_tmb_tomb_herald_unique_bodyguard_04
Passive Ability: "Call of the Herald"
Vigour loss reduction: -15% (Hero's army)Requires: The Killing Art - wh3_dlc29_skill_tmb_tomb_herald_unique_leadership_01
Passive ability: ""
Leadership aura size: +25%Requires: The Killing Art - Soul Vigil
Ward save: +5% (accompanying Lord)
Casualty replenishment rate: +10% (accompanying Lord)Requires 3 of: Last in Defeat, wh3_dlc29_skill_tmb_tomb_herald_unique_champion_04, wh3_dlc29_skill_tmb_tomb_herald_unique_bodyguard_04, wh3_dlc29_skill_tmb_tomb_herald_unique_leadership_01A king's soul returns after millennia of arcane craft, priestly minds swept clean by rote effort. No Wind of Magic must carry this soul away again – a duty which falls to the Herald.
- Indomitable Will
Charge bonus: +5
Leadership: +4It is not possible to defeat such unshakeable spirit once its owner's mind is made up. - Conqueror2 levelsLevel 1
Melee attack: +4
Weapon strength: +5%Level 2
Melee attack: +8
Weapon strength: +10%Requires: Indomitable WillKill many and you *are* a conqueror; godhood is then but a protracted slaughter away... - Blade Master3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Indomitable WillThis warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Indomitable WillHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Indomitable WillThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Tombstrike
Ability: "Tombstrike"Requires all: Conqueror, Blade Master, Hard to Hit, IndomitableHe whose will transcends death can strike out from beyond the grave, to devastating effect. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: TombstrikeSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Full Plate Armour3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: TombstrikeFull-plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: TombstrikeSome creatures charge home with such fury that the very ground shakes beneath their feet. - Over My Dead Body2 levelsLevel 1
Speed: +8%Level 2
Speed: +8%
Hit points: +6%Requires: TombstrikeDeath is not an impedance to the strongest of wills. - Desertstrike
Replaces: "Tombstrike"
Ability: "Desertstrike"Requires all: Wound-Maker, Full Plate Armour, Devastating Charge, Over My Dead BodyBeware the scorpion's sting, hidden 'neath the desert sands yet always poised to strike.
- The Herald’s ArrivalUnlocks at rank 10
Replenish Troops action: Replenishment rate is increased by an additional 6%
Corruption: -2 (local province)
Hero action success chance: +25%Not with: Symbol of Permanence, Undeterred by DeathBy his very presence, the name of his title and sometimes his own name, a Herald is a quiet but undeniable presence when matters between kingdoms are decided. - Undeterred by DeathUnlocks at rank 10
Ability: "Fight or Die!"
Bonus vs Infantry: +10Not with: Symbol of Permanence, The Herald’s ArrivalDeath did not disquiet them in life. Now they have shed their wariness in battle just as they did the weariness of mortal flesh. - Symbol of PermanenceUnlocks at rank 10
Unit mass: +20%
Hit points: +10%Not with: Undeterred by Death, The Herald’s ArrivalThe foundation of Nehekhara’s glory is the service its people rendered to its kings. In battle, most steadfast of all were always the Heralds.
- Replenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%Level 2 · rank 5
Replenish Troops action: Replenishment rate is increased by an additional 6%Level 3 · rank 10
Replenish Troops action: Replenishment rate is increased by an additional 9%Those in the army can find succour or be replenished by the power of this champion. - Damage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breachesLevel 2 · rank 5
Damage Walls action: 2 additional wall breachesLevel 3 · rank 10
Damage Walls action: 3 additional wall breachesThey cannot stop what they cannot see. - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Hinder Replenishment3 levelsLevel 1
Hinder Replenishment action: Replenishment is modified by an additional -10%Level 2 · rank 5
Hinder Replenishment action: Replenishment is modified by an additional -20%Level 3 · rank 10
Hinder Replenishment action: Replenishment is modified by an additional -40%The sight of a powerful figure extolling death and blasphemies can bring enemy ranks to their knees. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.