Warlock Engineer skill tree & build planner
SkavenHeroUnit stats
29 skills, up to rank 50. Tap a skill for a point; long-press, right-click or − takes it back. The mount, items and stat card are under the tree.
Character
- SneakyUnlocks at rank 8Missile resistance: 10%Furtive, scheming, sly, cunning, underhand, devious, conniving, double-dealing, and sneaky - valuable traits if you wish to stay alive!
- TricksyUnlocks at rank 8Spell resistance: 10%All Skaven are unprincipled and untrustworthy by their foul natures. However, this is rarely a disadvantage in the face of the enemy.
- ImmortalityUnlocks at rank 20When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no…
- MentorUnlocks at rank 30 · 3 levelsLevel 1Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Standardised Firing DrillReload time reduction: +8% for all Missile units (Hero's army)A Master Engineer knows all about firing rates, fields of fire and the best ratios, his knowledge improving efficiency.
- Arms Dealer3 levelsLevel 1Income from trade tariffs: +1%Ammunition: +8% (Hero's army)Level 2Income from trade tariffs: +2%Ammunition: +12% (Hero's army)Level 3Income from trade tariffs: +3%Ammunition: +20% (Hero's army)Requires: Standardised Firing DrillThe fact that the Warlock Engineers sell to all sides in the constant Skaven struggle for dominance is well-known; the fact that for a very high price they offer to withhold their services is widely guessed.
- Warp-Forged Armour2 levelsLevel 1Armour: +15Missile resistance: 5%Level 2Armour: +30Missile resistance: 10%Requires: Standardised Firing DrillA Warpstone-enchanted breastplate and a thick steel helmet are useful to protect the wearer from shrapnel.
- Augmented Weapon2 levelsLevel 1Enables magical attacksMelee attack: +7Weapon strength: +5%Level 2Enables magical attacksMelee attack: +15Weapon strength: +10%Requires: Standardised Firing DrillThis blade is attached to a Warp-generator that channels crackling energy along the weapon.
- Triangulation3 levelsLevel 1Missile strength: +3% (Hero's army)Level 2Missile strength: +7% (Hero's army)Level 3Missile strength: +12% (Hero's army)Requires: Standardised Firing DrillEngineers use number-lore to work out the best trajectories and prime killing arcs for their war machines.
- Ballistics CalibrationAbility: "Ballistics Calibration"Requires: 4 skill points across Arms Dealer, Warp-Forged Armour, Augmented Weapon, Triangulation
- Overseer3 levelsLevel 1Leadership aura size: +10%Level 2Leadership aura size: +20%Level 3Leadership aura size: +40%Requires: Ballistics CalibrationThose Engineers that spend their lives underground have a good understanding of war in the caverns.
- DoomrocketAbility: "Doomrocket"Requires: Ballistics Calibration
- Ballistics InstructorPassive ability: "Ballistics Instructor"Requires: Ballistics CalibrationThose Engineers conversant in ballistics know how best to increase the ranges of their weapons.
- Sapper3 levelsLevel 1Speed: +3% for all Missile units (Hero's army)Level 2Speed: +8% for all Missile units (Hero's army)Level 3Speed: +15% for all Missile units (Hero's army)Requires: Ballistics CalibrationA Sapper excels at breaking entrenched foes. He can quickly get artillery into the best position.
- Extra PowderPassive ability: "Extra Powder"Requires: 4 skill points across Overseer, Doomrocket, Ballistics Instructor, Sapper
- Warp Lightning2 levels · Starting skillLevel 1 · takenSpell: "Warp Lightning"Level 2Spell: "Warp Lightning"Overcast spell: "Warp Lightning Upgraded"
- Musk of FearPassive ability: "Musk of Fear"Requires: Warp Lightning
- Howling Warpgale2 levelsLevel 1Spell: "Howling Warpgale"Level 2Spell: "Howling Warpgale"Overcast spell: "Howling Warpgale Upgraded"Requires: Warp Lightning
- Death Frenzy2 levelsLevel 1Spell: "Death Frenzy"Level 2Spell: "Death Frenzy"Overcast spell: "Death Frenzy Upgraded"Requires: Warp Lightning
- Scorch2 levelsLevel 1Spell: "Scorch"Level 2Spell: "Scorch"Overcast spell: "Scorch Upgraded"Requires: Warp Lightning
- EvasionPassive ability: "Evasion"Requires: 4 skill points across Musk of Fear, Howling Warpgale, Death Frenzy, Scorch
- Cracks Call2 levelsLevel 1Spell: "Crack's Call"Level 2Spell: "Crack's Call"Overcast spell: "Cracks Call Upgraded"Requires: Evasion
- Flensing Ruin2 levelsLevel 1Spell: "Flensing Ruin"Level 2Spell: "Flensing Ruin"Overcast spell: "Flensing Ruin Upgraded"Requires: Evasion
Campaign
- Increase Mobility3 levelsLevel 1Increase Mobility action: Movement range is increased by an additional 5%Level 2 · rank 5Increase Mobility action: Movement range is increased by an additional 10%Level 3 · rank 10Increase Mobility action: Movement range is increased by an additional 15%Whether it be training harder, travelling lighter, eating less or sleeping better, there's always a way to draw more from the day.
- Boost Income3 levelsLevel 1Boost Income action: Income is modified by an additional 2%Level 2 · rank 5Boost Income action: Income is modified by an additional 4%Level 3 · rank 10Boost Income action: Income is modified by an additional 6%Such magic-users may be wise and able to offer sage advice, especially if they have scried the region.
- Steal Technology3 levelsLevel 1Steal Technology action: Research rate is increased by an additional 3Level 2 · rank 5Steal Technology action: Research rate is increased by an additional 6Level 3 · rank 10Steal Technology action: Research rate is increased by an additional 10Oft-times, though you may have much, what you want the most is what your rivals have; such envy focuses the mind and creativity.
- Wound3 levelsLevel 1Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name.
- Block Army3 levelsLevel 1Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses.
- Specialist3 levelsLevel 1Hero action cost: -10%Hero action success chance: +1%Level 2Hero action cost: -20%Hero action success chance: +3%Level 3Hero action cost: -40%Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
Items
- Weapon
- Armour
- Talisman
- Enchanted item
- Arcane item
- Follower or banner0/2
Items this character can carry: its race's (or any race's), its kind of character, and the ones made for it; an item only some factions get is left out for a legendary lord of another faction and marked “… only” for everyone else. The arcane item slot is for spellcasters (Dwarf characters carry three Character Runes there); followers and banners share two ancillary slots.
Stats of this build
Warlock Engineer · base + skills + items; no techs, buffs, campaign or battle-context effects (vs a race, at sea…).
| Stat | Base | Build |
|---|---|---|
| Health | 3,420 | 3,420 |
| Armour | 45 | 45 |
| Leadership | 50 | 50 |
| Speed | 42 | 42 |
| Melee attack | 25 | 25 |
| Melee defence | 32 | 32 |
| Weapon strength | 280 | 280 |
| … armour-piercing | 196 | 196 |
| Charge bonus | 10 | 10 |
| Ward save % | 0 | 0 |
| Physical resistance % | 0 | 0 |
| Missile resistance % | 15 | 15 |
| Spell resistance % | 0 | 0 |
| Fire resistance % | 0 | 0 |
| Magical attacks | No | No |
| Flaming attacks | No | No |
All effects of this build
- Spell: "Warp Lightning"
Skills and items; like lines are added up, and a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0.4, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included. A skill after a group of skills (SUBSET_REQUIRED) opens once the skill points character_skill_nodes.required_num_parents asks for are spent in that group, in any mix — the game's “Available after spending N skill points in the previous group”; each REQUIRED skill needs a point.
