Lore of Tempest
Lore of magic · 6 spells · Total War: Warhammer III, patch 9.0
Lore attribute
Freezing Winds
Lore attribute (passive)
- -25% Speed
- Triggers when casting spell
A cold squall quickly escalates into a freezing gale which slows the enemy's movement across the battlefield.
Spells
As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.
Biting Wind
Wind · magical
- Winds of Magic
- 12(17)
- Cooldown
- 39 s
- Cast range
- 150 m
- Duration
- 9 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- 26 damage per second (8 armour-piercing) for 8 s, radius 8 mOvercast: 36 damage per second (18 armour-piercing) for 8 s, radius 8 m
- Expanding, forward-moving area of effect
The Winds of Magic are gathered into a mighty, freezing gale that slashes at the enemy with icy shards.
Blizzard
Vortex · magical
- Winds of Magic
- 18(26)
- Cooldown
- 54 s
- Cast range
- 200 m
- Duration
- 18 s
- Wind-up
- 5 s
- Overcast miscast
- 50%
- 4 damage per second (4 armour-piercing) for 15 s, radius 20 mOvercast: 8 damage per second (8 armour-piercing) for 15 s, radius 20 m
- Large explosion area
Snow and ice rise from the land, freezing and blinding any and all in their path with an unnatural cold.
Gust of True Flight
Augment
- Winds of Magic
- 4(8)
- Cooldown
- 28 s
- Cast range
- 200 m
- Duration
- 36 s
- Wind-up
- 1 s
- Overcast miscast
- 50%
- +30% Range
- +30 Accuracy
Projectiles of all kinds can be fired faster and further, as if guided by a sentient essence deep within.
Hailstorm
Bombardment · magical
- Winds of Magic
- 6(9)
- Cooldown
- 30 s
- Cast range
- 200 m
- Duration
- 9 s(15 s)
- Wind-up
- 1 s
- Overcast miscast
- 50%
- 40 projectiles × 36 (12 armour-piercing), explosion 30Overcast: 80 projectiles × 36 (12 armour-piercing), explosion 30
- Medium strike area
A deluge of lacerating, fist-sized shards of ice falls from the sky, battering the foe into submission.
Hawks of Miska
Vortex · magical
- Winds of Magic
- 13(17)
- Cooldown
- 49 s
- Cast range
- 150 m
- Duration
- 21 s
- Wind-up
- 5 s
- Overcast miscast
- 50%
- 6 damage per second for 20 s, radius 15 mOvercast: 9 damage per second for 20 s, radius 15 m
- Explosion does not affect friendly troops
The spellcaster summons frozen spirits of fear, hatred, and dread, that loose fearful cries, tormenting all others who bear witness.
Swiftwing
Augment (Area)
- Winds of Magic
- 6(8)
- Cooldown
- 44 s
- Cast range
- 200 m
- Duration
- 26 s
- Effect range
- 35 m(55 m)
- Wind-up
- 3 s
- Overcast miscast
- 50%
- +25% Charge Speed
- +25% Speed
- +40% Charge Bonus
The spellcaster and their allies become a blur of cyan energy which darts through the air at incredible speed before coalescing back into their natural form.
Who casts Lore of Tempest
Source: special_ability_groups (wh3_main_lore_of_tempest), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.