Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Lore of Tempest

Lore of magic · 6 spells · Total War: Warhammer III, patch 9.0

Lore attribute

Freezing Winds

Lore attribute (passive)

  • -25% Speed
  • Triggers when casting spell

A cold squall quickly escalates into a freezing gale which slows the enemy's movement across the battlefield.

Spells

As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.

Biting Wind

Wind · magical

Winds of Magic
12(17)
Cooldown
39 s
Cast range
150 m
Duration
9 s
Wind-up
3 s
Overcast miscast
50%
  • 26 damage per second (8 armour-piercing) for 8 s, radius 8 mOvercast: 36 damage per second (18 armour-piercing) for 8 s, radius 8 m
  • Expanding, forward-moving area of effect

The Winds of Magic are gathered into a mighty, freezing gale that slashes at the enemy with icy shards.

Blizzard

Vortex · magical

Winds of Magic
18(26)
Cooldown
54 s
Cast range
200 m
Duration
18 s
Wind-up
5 s
Overcast miscast
50%
  • 4 damage per second (4 armour-piercing) for 15 s, radius 20 mOvercast: 8 damage per second (8 armour-piercing) for 15 s, radius 20 m
  • Large explosion area

Snow and ice rise from the land, freezing and blinding any and all in their path with an unnatural cold.

Gust of True Flight

Augment

Winds of Magic
4(8)
Cooldown
28 s
Cast range
200 m
Duration
36 s
Wind-up
1 s
Overcast miscast
50%
  • +30% Range
  • +30 Accuracy

Projectiles of all kinds can be fired faster and further, as if guided by a sentient essence deep within.

Hailstorm

Bombardment · magical

Winds of Magic
6(9)
Cooldown
30 s
Cast range
200 m
Duration
9 s(15 s)
Wind-up
1 s
Overcast miscast
50%
  • 40 projectiles × 36 (12 armour-piercing), explosion 30Overcast: 80 projectiles × 36 (12 armour-piercing), explosion 30
  • Medium strike area

A deluge of lacerating, fist-sized shards of ice falls from the sky, battering the foe into submission.

Hawks of Miska

Vortex · magical

Winds of Magic
13(17)
Cooldown
49 s
Cast range
150 m
Duration
21 s
Wind-up
5 s
Overcast miscast
50%
  • 6 damage per second for 20 s, radius 15 mOvercast: 9 damage per second for 20 s, radius 15 m
  • Explosion does not affect friendly troops

The spellcaster summons frozen spirits of fear, hatred, and dread, that loose fearful cries, tormenting all others who bear witness.

Swiftwing

Augment (Area)

Winds of Magic
6(8)
Cooldown
44 s
Cast range
200 m
Duration
26 s
Effect range
35 m(55 m)
Wind-up
3 s
Overcast miscast
50%
  • +25% Charge Speed
  • +25% Speed
  • +40% Charge Bonus

The spellcaster and their allies become a blur of cyan energy which darts through the air at incredible speed before coalescing back into their natural form.

Who casts Lore of Tempest

Source: special_ability_groups (wh3_main_lore_of_tempest), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.