
Health
3,420
Armour
15
Leadership
60
Speed
46
Melee attack
35
Melee defence
30
Weapon strength
200 base + 85 armour-piercing
285
Charge bonus
15
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Glacial BlastExplosionactiveGlacial BlastExplosionCooldown 90 s · Duration 4 s · 3 uses · Wind-up 3 sThis eldritch explosion propels lacerating shards of ice outwards, devastating anyone caught in its deadly squall.
By Our BloodAugmentpassiveBy Our BloodAugmentPassive · Duration 25 s · 1 useKislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Frost Maiden (Tempest) skill tree
28 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
WarhorseWarhorse
Mount: Warhorse
War BearWar Bear
Mount: War Bear
Ursun's ProtectionUrsun's Protection
Missile resistance: 10%
Guardian CallGuardian Call3 levelsLevel 1
Ability: "Guardian Call"
Ability: "Guardian Call II"
Ability: "Guardian Call III"
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Eagle EyeEagle Eye
Scouting action: Magic item drop chance is increased by an additional 5%
Campaign line of sight: +10%
Ambush defence chance: +30% (Hero's army)
MagistrateMagistrate
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)
Construction cost: -10% for all buildings (local province)
ScholarScholar
Steal Technology action: Research rate is increased by an additional 3
Research rate: +3
Champion of the Ice GuardChampion of the Ice Guard
Melee attack: +7
Weapon strength: +12%
Handmaiden of the Ice QueenHandmaiden of the Ice Queen
Cooldown: -10% to spells
Assault Units action: Additional 5% casualties inflicted
HailstormHailstorm2 levelsLevel 1
Cooldown: -30% to "Hailstorm"
Overcast spell: "Hailstorm Upgraded"
Cooldown: -50% to "Hailstorm"
Miscast base chance: -15% for "Hailstorm Upgraded"
Overcast spell: "Hailstorm Upgraded"
Winds of Magic cost: -1 for "Hailstorm"
Winds of Magic cost: -1 for "Hailstorm Upgraded"
Freezing WindsFreezing Winds
Passive ability: "Freezing Winds"
Gust of True FlightGust of True Flight3 levelsLevel 1
Spell: "Gust of True Flight"
Cooldown: -30% to "Gust of True Flight"
Overcast spell: "Gust of True Flight Upgraded"
Cooldown: -50% to "Gust of True Flight"
Miscast base chance: -15% for "Gust of True Flight Upgraded"
Overcast spell: "Gust of True Flight Upgraded"
Winds of Magic cost: -1 for "Gust of True Flight"
Winds of Magic cost: -2 for "Gust of True Flight Upgraded"
SwiftwingSwiftwing3 levelsLevel 1
Spell: "Swiftwing"
Cooldown: -30% to "Swiftwing"
Overcast spell: "Swiftwing Upgraded"
Cooldown: -50% to "Swiftwing"
Miscast base chance: -15% for "Swiftwing Upgraded"
Overcast spell: "Swiftwing Upgraded"
Winds of Magic cost: -2 for "Swiftwing"
Winds of Magic cost: -3 for "Swiftwing Upgraded"
Biting WindBiting Wind3 levelsLevel 1
Spell: "Biting Wind"
Cooldown: -30% to "Biting Wind"
Overcast spell: "Biting Wind Upgraded"
Cooldown: -50% to "Biting Wind"
Miscast base chance: -15% for "Biting Wind Upgraded"
Overcast spell: "Biting Wind Upgraded"
Winds of Magic cost: -2 for "Biting Wind"
Winds of Magic cost: -3 for "Biting Wind Upgraded"
EvasionEvasion
Passive ability: "Evasion"
BlizzardBlizzard3 levelsLevel 1
Spell: "Blizzard"
Cooldown: -30% to "Blizzard"
Overcast spell: "Blizzard Upgraded"
Cooldown: -50% to "Blizzard"
Miscast base chance: -15% for "Blizzard Upgraded"
Overcast spell: "Blizzard Upgraded"
Winds of Magic cost: -2 for "Blizzard"
Winds of Magic cost: -3 for "Blizzard Upgraded"
Hawks of MiskaHawks of Miska3 levelsLevel 1
Spell: "Hawks of Miska"
Cooldown: -30% to "Hawks of Miska"
Overcast spell: "Hawks of Miska Upgraded"
Cooldown: -50% to "Hawks of Miska"
Miscast base chance: -15% for "Hawks of Miska Upgraded"
Overcast spell: "Hawks of Miska Upgraded"
Winds of Magic cost: -2 for "Hawks of Miska"
Winds of Magic cost: -2 for "Hawks of Miska Upgraded"
EarthingEarthing
Miscast base chance: -15%
Magical ReservesMagical Reserves
Winds of Magic power reserve capacity: +5
Arcane ConduitArcane Conduit
Passive ability: "Arcane Conduit"
ScoutingScouting3 levelsLevel 1
Scouting action: Magic item drop chance is increased by an additional 5%
Scouting action: Magic item drop chance is increased by an additional 10%
Scouting action: Magic item drop chance is increased by an additional 15%
Boost IncomeBoost Income3 levelsLevel 1
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)
Boost Income action: Income is modified by an additional 4%
Income from all buildings: -4% (local province)
Income from all buildings: +4% (local province)
Boost Income action: Income is modified by an additional 6%
Income from all buildings: -6% (local province)
Income from all buildings: +6% (local province)
Steal TechnologySteal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3
Steal Technology action: Research rate is increased by an additional 6
Steal Technology action: Research rate is increased by an additional 10
AssassinateAssassinate3 levelsLevel 1
Assassinate action: Additional 3% success chance
Assassinate action: Additional 8% success chance
Assassinate action: Additional 15% success chance
Assault UnitsAssault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflicted
Assault Units action: Additional 8% casualties inflicted
Assault Units action: Additional 15% casualties inflicted
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Frost Maiden (Tempest)
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| KislevWizard | 3,420 | 1 | 15 | 60 | 46 | 35 | 30 | 285 | 15 | 1,000 | 250 | wh3_main_ksl_cha_frost_maiden_tempest_0 |
| KislevWizard | 3,828 | 1 | 45 | 60 | 78 | 35 | 30 | 285 | 35 | 1,100 | 275 | wh3_main_ksl_cha_frost_maiden_tempest_1 |
| KislevWizard | 4,428 | 1 | 75 | 60 | 75 | 45 | 30 | 285 | 50 | 1,100 | 275 | wh3_main_ksl_cha_frost_maiden_tempest_2 |
Who can field it
- The Ice Court
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.