Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Lore of Vampires

The spell set of Strigoi Ghoul King, Strigoi Vampire Lord · 6 spells · Total War: Warhammer III, patch 9.0

Lore attribute

The Curse of Undeath

Lore attribute (passive)

  • Triggers when casting spell
  • Greatly replenishes hit points of combatants
  • Resurrects dead combatants
  • Heals injured before resurrecting

As the powers of Dark Magic are wielded for the purpose of Necromancy, its unwholesome energies invigorate the Undead.

Spells

As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.

Command of the Unliving

Summon Unit

Winds of Magic
9(16)
Cooldown
57 s
Cast range
50 m
Duration
1 s
Wind-up
3 s
Overcast miscast
50%
Uses
2

Summons: Crypt Ghouls

  • Summons a unit of Crypt Ghouls
  • Good at flanking enemies
  • Summoned units degrade over time

The once-proud Strigoi now dwell in dank recesses, binding foul, crypt-dwelling scavengers to their inexorable will.

Doom & Darkness

Hex

Winds of Magic
5(10)
Cooldown
43 s
Cast range
200 m
Duration
36 s
Wind-up
3 s
Overcast miscast
50%
  • -16 Leadership

Spirits of the departed assail the Wizard’s foes, sapping their resolve and causing dread among their numbers.

Soulblight

Hex (Area)

Winds of Magic
7(13)
Cooldown
45 s
Cast range
200 m
Duration
20 s(40 s)
Effect range
35 m
Wind-up
3 s
Overcast miscast
50%
  • -30 Armour
  • -25% Armour-Piercing Weapon Damage
  • -25% Base Weapon Damage

Harnessing the sickly power of Shyish, the Wizard weakens the foe's will to survive the battle.

Spirit Leech

Direct Damage

Winds of Magic
8(11)
Cooldown
32 s
Cast range
100 m(300 m)
Duration
13 s
Wind-up
1 s
Overcast miscast
50%
  • Strong vs characters
  • Causes damage to combatants
  • Strong vs a single combatant
  • Weak vs multiple combatants

The Wizard extends an ebon hand towards the chosen foe, leeching its spirit through tainted sorcery.

Gaze of Nagash

Magic Missiles · magical

Winds of Magic
8(15)
Cooldown
44 s
Cast range
250 m
Wind-up
3 s
Overcast miscast
50%
  • 5 × 105 damage (75 armour-piercing), explosion 95Overcast: 10 × 105 damage (75 armour-piercing), explosion 95
  • Good against armour
  • Causes moderate magical damage
  • Requires line of sight to the target
  • Good against large combatants
  • Strong vs a single combatant

Bolts of Dark Magic leap from the caster’s eyes, withering flesh and blackening the bone beneath.

Invocation of Nehek

Regeneration

Winds of Magic
7(13)
Cooldown
30 s
Cast range
200 m
Duration
18 s
Wind-up
1 s
Overcast miscast
50%
  • Replenishes hit points of combatants
  • Resurrects dead combatants
  • Heals injured before resurrecting

The caster intones the dread syllables once uttered by Nagash, restoring friendly targets.

Who casts Lore of Vampires

Source: special_ability_groups (wh_dlc04_lore_strigoi), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.