Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Strigoi Ghoul King unit card

Strigoi Ghoul King

Lord· Wizard Lord· 1 model at Ultra size

Health

5,376

top 40% of class

Armour

15

bottom 1% of class

Leadership

60

bottom 1% of class

Speed

50

bottom 35% of class

Melee attack

75

top 1% of class

Melee defence

50

top 31% of class

Weapon strength

120 base + 290 armour-piercing

410

bottom 47% of class

Charge bonus

35

bottom 27% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Blood LustAugment · +25% Armour-Piercing Weapon Damageactive
  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Lore of magic

Strigoi Ghoul King skill tree

70 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Terrorgheist
  2. Aura of Dark Majesty
  3. Dark Pact
  4. Grave Ward
  5. Soldiers of Renown
  6. Immortality
  7. Mentor
  1. Bestial Monstrosity
  2. Curse of Vorag
  3. Infinite Hatred
  4. Ghoul King of Ushoran
  5. Grave Eaters
  6. Claws of Mourkain
  1. The Hunger
  2. Devastating Charge
  3. Dark Knight
  4. Beguile
  5. Quickblood
  6. Blood Lust
  7. Master Strike
  8. Curse of the Revenant
  9. Supernatural Horror
  10. Blade Shield
  11. Red Fury
  1. Invocation of Nehek
  2. The Curse of Undeath
  3. Spirit Leech
  4. Gaze of Nagash
  5. Command of the Unliving
  6. Evasion
  7. Soulblight
  8. Doom & Darkness
  9. Earthing
  10. Magical Reserves
  11. Diviner
  1. Aura of Supremacy
  2. The Unliving Host
  3. Call of the Night
  4. Evil Souls
  5. Creatures of the Night
  6. Waking Dead
  7. Carriages of Death
  8. Magical Animus
  9. Legions of Dead
  10. Dread Knights
  11. Deadly Power
  12. Flying Horrors
  13. Undeath Resurgent
  1. The Restless Dead
  2. The Restless Dead
  3. Undying Horde
  4. Undying Horde
  5. Absolute
  6. Children of the Night
  7. No Magic but His
  8. Darkling Skies
  9. The Elixir's Creator
  10. Ancient Cunning
  11. Inexhorable
  12. Immortal Horror
  13. Lightning Strike
  14. Lightning Strike
  15. The Fallen Follow Still
  16. Guile & Glamour
  17. Soul Material
  18. Necrarch
  19. No Will But His
  20. Eternal Warden
  21. Pinnacle of Servitude
  22. Uncanny Prescience

Every version of Strigoi Ghoul King

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire CountsWizard Lord5,37611560507550410351,000300wh_dlc04_vmp_cha_strigoi_ghoul_king_0
Vampire CountsWizard Lord8,29718060905247530452,100525wh_dlc04_vmp_cha_strigoi_ghoul_king_1

Who can field it

  • The Drakenhof Conclave

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_dlc04_vmp_cha_strigoi_ghoul_king_0_boss).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.