Verminlord Warbringer's
The spell set of Verminlord Warbringer · 6 spells · Total War: Warhammer III, patch 9.0
Lore attribute
Musk of Fear
Lore attribute (passive)
- -12 Melee Attack
- -4 Leadership
- Triggers when casting spell
As the Lore of Ruin siphons the Winds of Magic, an unholy despair takes hold on the surface dwellers… the rats lurk in the shadows.
Spells
As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.
Armour of Darkness
Augment
- Winds of Magic
- 7(11)
- Cooldown
- 43 s
- Cast range
- 200 m
- Duration
- 44 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- +60 Armour
- +20 Missile Resistance
Shadows solidify around the wearer's body, protecting them from harm while simultaneously making them difficult to see, and therefore incapacitate.
Warp Stars
Magic Missiles · magical
- Winds of Magic
- 4(7)
- Cooldown
- 28 s
- Cast range
- 200 m
- Wind-up
- 1 s
- Overcast miscast
- 50%
- 150 damage (90 armour-piercing), explosion 75Overcast: 2 × 150 damage (90 armour-piercing), explosion 75
- Good against armour
- Causes moderate magical damage
- Requires line of sight to the target
- Strong vs a single unit
Deftly conjured and swiftly flung, the Skaven's fiendish Warp throwing-stars are, like all their weird scientific advances, explicitly designed to cause maximum death.
Bless with Filth
Augment (Area)
- Winds of Magic
- 4(7)
- Cooldown
- 29 s
- Cast range
- 200 m
- Duration
- 22 s(44 s)
- Effect range
- 35 m
- Wind-up
- 1 s
- Overcast miscast
- 50%
A foul mist wraps around the weapons of an allied pack, their blades dripping with noxious filth.
Vermintide
Summon Unit
- Winds of Magic
- 7
- Cooldown
- 41 s
- Cast range
- 50 m
- Duration
- 1 s
- Wind-up
- 3 s
- Uses
- 5
Summons: Clanrats
- Summons a unit of Clanrats
- Good at defending spellcaster
- Summoned units degrade over time
Behold the Vermintide; the Wizard calls and the rats will answer!
Death Frenzy
Augment
- Winds of Magic
- 6(10)
- Cooldown
- 43 s
- Cast range
- 200 m
- Duration
- 28 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- +24 Melee Attack
- +30% Armour-Piercing Weapon Damage
- +30% Base Weapon Damage
Gesticulating wildly, the caster gifts an allied unit with a rabid, frothing need to attack and consume the foe!
Warp Lightning
Bombardment · magical
- Winds of Magic
- 6(11)
- Cooldown
- 30 s
- Cast range
- 200 m
- Duration
- 5 s
- Wind-up
- 1 s
- Overcast miscast
- 50%
- 5 projectiles × 224 (224 armour-piercing), explosion 24Overcast: 10 projectiles × 224 (224 armour-piercing), explosion 24
- Good against armour
- Causes moderate magical damage
- Medium strike area
- Strong vs multiple combatants
- Weak vs a single combatant
Dire greenish-black lightning strikes at the Skaven’s chittered command.
Who casts Verminlord Warbringer's
Source: special_ability_groups (wh3_dlc29_lore_verminlord_warbringer), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.