Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Dwarfs technologies

68 technologies from the game's research tree for Dwarfs, patch 9.0, line by line as the game lays them out. Hover or tap a technology for its research cost, its effects and what it needs first. Faction-only trees (a single lord's variant) are not included.

  1. High King's Authority
  2. Interlocking Shields
  3. Iron Veterans
  4. Tales of Many Wars
  5. Slayer's Onslaught
  1. Storage Vaults
  2. Dwarf Treasuries
  3. Halls of Great Guilds
  4. Oaths of Loyalty
  5. Iron Readiness
  6. Improved Blast Charges
  7. Veterans' Pride
  8. Master-Crafted Armour
  9. Recite Ancient Grudges
  10. Grimnir's Favour
  1. Rat Poison
  2. Khazid Subsidies
  3. Dwarfen Grims
  4. Thane's Authority
  5. Scrutinise Guild Leaders
  6. Valaya's Protection
  7. Call to Clan
  8. Militia Training
  9. Sacred Duty
  10. Royal Guard
  11. Rune-Bearing Relics
  12. The Slayer Oath
  1. Construction Guilds
  2. The Way of the Clans
  1. The Way of the Guilds
  2. Heavy Quernstones
  3. Underway Trade Caravans
  4. Grungni's Blessing
  5. Grand Throne Chamber
  6. Marching Songs
  7. Gather the Throngs
  8. Warrior’s Guild
  9. Ancestral Tombs
  10. Oath Stones
  1. Dwarfen Emissaries
  2. Call Upon Oaths of Old
  1. Deep Resource Extraction
  2. The King's Share
  3. Tool Market
  4. Operations Training
  5. Autonomy of the Holds
  6. Sealstones
  7. Superior Black Powder
  8. Vanguard Proficiency
  9. Pressure-Regulating Valves
  10. Large Scale Shell Production
  11. Retainers' Vows
  12. Heavy Armour Plating
  1. Gromril Picks
  2. Toolmakers' Guild
  3. Water-Proof Packaging
  4. Include Related Families
  5. Renowned Deadeyes
  6. Masterwork Crossbows
  7. Assembly Lines
  8. Field Engineers
  9. Master-Crafted Weapons
  10. Interchangeable Parts
  1. Construction Duty
  2. Iron Price
  3. Volatile Volley
  4. Artillery Entrenchment
  5. Improved Gyrocopter Engines