Greenskins technologies
52 technologies from the game's research tree for Greenskins, patch 9.0, line by line as the game lays them out. Hover or tap a technology for its research cost, its effects and what it needs first. Faction-only trees (a single lord's variant) are not included.
More GrubMore Grub400 research points
Leadership: +5 for Goblin units
Upkeep: -5% for Goblin unitsRequires: Tuff Fodda"Give da gobbos sum extra grub ta keep 'em in check."
Bouncin'Bouncin'400 research points
Charge bonus: +25% for Night Goblin Squig Hoppers and Wolf Rider units
Speed: +10% for Night Goblin Squig Hoppers and Wolf Rider unitsRequires: Wolf Paddin'Goblin riders bounce wildly on the battlefield, bashing man and beast aside as they charge in and out.
Spider WorshipSpider Worship400 research points
Melee attack: +4 for Spider Riders units
Missile strength: +10% for Spider Riders units
Speed: +10% for Spider Riders unitsRequires: Creature Comforts"Gotta hand it to those Forest Goblins, easy to get dead wranglin' massive spiders. Better dem than us!"
Quicka Loadin'Quicka Loadin'400 research points
Ammunition: +10% for Artillery units
Reload time reduction: +10% for Artillery unitsRequires: Betta Arrer 'Eads"You betta get fasta or dere will be a smashin'!"
Big CreepBig Creep800 research points
Attribute: Stalk for Arachnarok Spider units
Weapon strength: +15% for Arachnarok Spider unitsRequires: Levvery SkinDespite its size, an Arachnarok is still a Spider by nature, using the terrain to its advantage when stalking and trapping its prey.
Tuff FoddaTuff Fodda200 research points
Melee defence: +3 for Goblin and Night Goblin Infantry units
Armour: +10 for Goblin and Night Goblin Infantry unitsRequires: Waaagh!!!"Throw da gobbos sum iron scraps ta take a betta beating!"
Wolf Paddin'Wolf Paddin'300 research points
Physical resistance: 5% for Wolf Rider units
Armour: +10 for Wolf Rider unitsRequires: Tuff Fodda"Strap anyfin' you can find onta da wolves to keep 'em whole."
Creature ComfortsCreature Comforts300 research points
Construction cost: -15% for Spider buildings
Construction cost: -15% for Squig buildings
Recruit rank: +2 for Squig and Spider unitsRequires: Wolf Paddin'Better beast breeders lead to more devastating creatures to unleash onto the battlefield.
Betta Arrer 'EadsBetta Arrer 'Eads300 research points
Missile strength: +10% for Missile Infantry units
Range: +5% for Missile Infantry unitsRequires: Creature Comforts"We stole da designs from da stinkin' Elves!"
Raknik SpiderclawRaknik Spiderclaw100 research points
Adds the Goblin Great Shaman Raknik Spiderclaw to your faction's Lord poolRequires: Betta Arrer 'Eads"Shamans are nasty buggers as it iz, but Raknik iz one depraved gobbo!"
Levvery SkinLevvery Skin700 research points
Armour: +10 for Colossal Squig, Feral Hydra and Feral Wyvern units
Ward save: +10% for Colossal Squig, Feral Hydra and Feral Wyvern unitsRequires: Night Raidin'Although it is such a large target, the hide of these great beasts is thick and hard.
Go Bigga!Go Bigga!400 research points
Growth: +10Requires: Big Boss Business"Bigga camps means a bigga tribe, and more ladz for fightin’!"
No Complainin'No Complainin'400 research points
Corruption: -1 (all provinces)
Control: +3Requires: Warbossin'"Shuddup, da lot of ya! Or da Boss'll have ya!"
Healy MushroomsHealy Mushrooms500 research points
Hero capacity: +2 for Giant River Troll Hags
Hero recruit rank: +2 for Giant River Troll Hags
Casualty replenishment rate: +5%Requires: Night Raidin'"Dey taste like death, but do da opposite!"
Night Raidin'Night Raidin'600 research points
Armour-piercing weapon damage: +2 for Night Goblin units
Armour-piercing missile damage: +2 for Night Goblin units
Speed: +10% for Night Goblin unitsRequires: Beyond Countin'The Night Goblins strike from their natural vantage point: in the very beating heart of darkness itself.
Sneakin'Sneakin'500 research points
Hero capacity: +2 for Night Goblin Big Bosses
Hero recruit rank: +2 for Night Goblin Big Bosses
Attribute: Vanguard Deployment for all Goblin unitsRequires: Night Raidin'"If da gits can't run fasta, make 'em hide betta!"
Da Longest Waaagh!Da Longest Waaagh!1,000 research points
Attribute: Unbreakable for Waaagh! Mobs units (all armies)
Upkeep: -10% for Waaagh! Mobs units (all armies)Requires: Ladz, Ladz, Ladz"Dis Waaagh! just keeps on goin'! Get 'em, ladz!"
Waaagh!!!Waaagh!!!
Reputation: +1 per turn"'Ere come da boyz! Dey want Waaagh!"
Big Boss BusinessBig Boss Business200 research points
Hero action cost: -20%
Hero action success chance: +5%Requires: Waaagh!!!"Oi! Da Big Boss needz ya ta deal wiv dat uva fing!"
Gork n' MorkGork n' Mork300 research points
Winds of Magic power reserve capacity: +5 (all armies)
Diplomatic relations: +20 with GreenskinsRequires: Big Boss Business"Love 'em equally, or else…"
Warbossin'Warbossin'300 research points
Hero recruitment cost: -15%
Recruitment cost: -10%Requires: Gork n' Mork"You can keep my share of da loot, Boss! Jus' don't 'urt me!"
Bigga 'n' Betta BossesBigga 'n' Betta Bosses500 research points
Recruit rank: +1 for all units
Lord recruit rank: +5Requires: Trollin', Warbossin', Betta Arrer 'Eads"Of course dey's not as good as you boss, but dey's still pretty good."
Less Eatin', More Buildin'Less Eatin', More Buildin'700 research points
Construction time: -1 for settlement buildings
Construction cost: -10% for all buildingsRequires: Bigga 'n' Betta Bosses"Let’s see how dem useless gobbos work when we withhold some of their rations."
Beyond Countin'Beyond Countin'700 research points
Global recruitment duration: -1 turn for all units
Global recruitment capacity: +2Requires: Less Eatin', More Buildin'"Gettin' a bit crowded 'round 'ere lately. Put da gits to good use!"
Scrap CompactorScrap Compactor700 research points
Scrap: +10 per turnRequires: Beyond Countin'"Da more scrap we can carry, da more stuff we’s gonna make for da killin’!"
Ladz, Ladz, LadzLadz, Ladz, Ladz900 research points
Upkeep: -5%Requires: Scrap Compactor"Each of these 'ere boys iz one of da ladz now, Boss. Makin' us proud!"
Da Biggest Waaagh!!!Da Biggest Waaagh!!!1,000 research points
Reputation: +5 per turn
Improved rewards for each successful Waaagh!Requires: Ladz, Ladz, Ladz"Have ya eva seen such a pretty site? There aint nuthin' greena or meana than a full-blown Waaagh!"
Go Fasta!Go Fasta!400 research points
Campaign movement range: +5%Requires: Big Boss Business"Someone tell those gits to move those legs fasta or we'll send da Squigs after 'em!"
No Infightin'!No Infightin'!400 research points
Income from post-battle loot: +5%
Attrition: -25% casualties suffered from all attritionRequires: Warbossin'"If we tell da ladz to kill each other less, dey can kill da enemy more!"
Shiny Magic FingsShiny Magic Fings500 research points
Winds of Magic power reserve capacity: +10 (all armies)
Hero capacity: +2 for Shamans
Hero recruit rank: +2 for ShamansRequires: Big 'Un Bullies"Sometimes I fink dem Shamans are just wingin' it, but if dey's helpin' I ain't complainin'!"
Big 'Un BulliesBig 'Un Bullies600 research points
Enables discouraging attacks for Big 'Uns units, reducing enemy leadership
Recruit rank: +2 for Big 'Uns unitsRequires: Beyond Countin'"If we send some of da big 'uns, I'm sure dey can 'convince' some of da other tribes' ladz to join us…"
Bigga Loot CartBigga Loot Cart500 research points
Hero capacity: +2 for Black Orc Big Bosses and Goblin Big Bosses
Hero recruit rank: +2 for Black Orc Big Bosses and Goblin Big Bosses
Income from raiding: +30%
Income from sacking settlements: +20%Requires: Big 'Un Bullies"So many shiny fings! We need a bigga cart so we make sure we gets it all!"
Da Strongest Waaagh!Da Strongest Waaagh!1,000 research points
Passive ability: "Primal Rage" for Waaagh! Mobs units (all armies)
Ward save: +5% for Waaagh! Mobs units (all armies)Requires: Ladz, Ladz, Ladz"Look at all da strong boyz dat 'ave come to da Waaagh!"
Eaga ta Fight!Eaga ta Fight!200 research points
Melee attack: +3 for Orc Boyz, Savage Orcs, Orc Boar Boyz and Savage Orc Boar Boyz units
Leadership: +5 for Orc Boyz, Savage Orcs, Orc Boar Boyz and Savage Orc Boar Boyz unitsRequires: Waaagh!!!"Da ladz keep chargin' ahead ta get dere first!"
Bigga WagonzBigga Wagonz300 research points
Unit mass: +20% for Pump Wagon and Chariot units
Weapon strength: +10% for Pump Wagon and Chariot unitsRequires: Eaga ta Fight!"Da bigga da wagonz, da 'arder dey will be smashin'."
Pointy TusksPointy Tusks300 research points
Armour-piercing weapon damage: +4 for Orc Boar units
Charge bonus: +5 for Orc Boar unitsRequires: Bigga WagonzWhen they have time, Orcs file Boars' tusks or strap pointy things to them to better impale "da softies".
Trollin'Trollin'300 research points
Battle healing cap: +10% for Trolls, River Trolls and Stone Trolls units
Recruit rank: +1 for Trolls, River Trolls and Stone Trolls unitsRequires: Pointy Tusks"Ya can't teach a fish to climb a tree, but ya can teach a Troll to hit fings harder!"
Oglok the 'OrribleOglok the 'Orrible100 research points
Adds the Orc Warboss Oglok the 'Orrible to your faction's Lord poolRequires: Trollin'"I know a guy… he's pretty 'orrible."
Sunderin' BladesSunderin' Blades700 research points
Enables sundering attacks for Black Orc units, reducing enemy armour
Melee attack: +4 for Black Orc unitsRequires: Big 'Un BulliesBlack Orc axes tears through armour... and anyone unfortunate enough to be wearing it at the time.
'Eavy Metal'Eavy Metal400 research points
Weapon strength: +5% for Orc Infantry units
Armour: +10 for Orc Infantry unitsRequires: Eaga ta Fight!"The betta the metal, the betta the murderin'!"
Paint It Red!Paint It Red!400 research points
Attribute: Glorious Charge for Greenskin Chariot units
Speed: +10% for Greenskin Chariot unitsRequires: Bigga Wagonz"Everyone knows dat a bit of red paint on anyfink makes everyfink go fasta!"
Fatta PigsFatta Pigs400 research points
Unit mass: +15% for Orc Boar units
Physical resistance: 5% for Orc Boar unitsRequires: Pointy TusksWith a steady diet of hapless Goblins, Boars can become bigger, gaining more mass and a protective layer of fat.
Clubbin'Clubbin'400 research points
Melee attack: +5 for Giant units
Weapon strength: +10% for Giant unitsRequires: Trollin'Giants pull down the biggest trees to use as clubs, clobbering anything in their path.
Avalanche SmashAvalanche Smash800 research points
Enables "Dazed" contact effect (reduced Speed and Melee Defence) for Rogue Idol and Goblin Rock Lobber units
Missile strength: +10% for Goblin Rock Lobber units
Weapon strength: +10% for Rogue Idol unitsRequires: Sunderin' BladesEach rock that smashes the ground whether from the arm of a rogue idol or the sling of a rock lobber sends out a devastating shockwave that shakes the earth itself.
Critter Craftin'Critter Craftin'100 research points
Unlocks the Bladed Mandibles Scrap Upgrade for Spider Hatchlings and Forest Goblin Spider Riders units
Unlocks the Swamp Shroom Powda Scrap Upgrade for Troll and Feral Hydra units
Unlocks the Squig Spikes Scrap Upgrade for Night Goblin Squig Hopper, Squig Herd and Mangler Squig units"Oi! Imagine if we made dem beasties even nastier!"
Scavengin' GitzScavengin' Gitz100 research points
Unlocks the Rusty Stabberz Scrap Upgrade for Nasty Skulkers and Goblin Wolf Riders units
Unlocks the Liquor Flasks Scrap Upgrade for Savage Orc and Troll units
Unlocks the Spikier Bitz Scrap Upgrade for Night Goblins and Night Goblins (Fanatics) units
Unlocks the Water Flasks Scrap Upgrade for Nasty Skulkers unitsGoblins are born scavengers, able to find dubious treasure in the most useless of places.
Scrap ArrersScrap Arrers100 research points
Unlocks the Combat Skinsacks Scrap Upgrade for Orc Arrer Boyz, Night Goblin Archers and Forest Goblin Spider Rider Archers units
Unlocks the Heavy Ammo Scrap Upgrade for Goblin Archers, Goblin Wolf Rider Archers and Forest Goblin Spider Rider Archers unitsAs long as it flies at least somewhat straight, nobody cares what it is made of.
Spoilz of WarSpoilz of War100 research points
Unlocks the Bone Breastplates Scrap Upgrade for Savage Orc Big ‘Uns and Savage Orc Boar Boy Big ‘Uns units
Unlocks the Bigga Sticks Scrap Upgrade for Savage Orcs units
Unlocks the Betta Blades Scrap Upgrade for Orc Boyz, Orc Big ‘Uns, Savage Orc Big ‘Uns, Orc Boar Boy and Savage Orc Boar Boyz units
Unlocks the Scrap Armour Scrap Upgrade for Orc Big 'Uns and Orc Boar Boy Big ‘Uns units"Da battle's over, ladz! Now go 'n' pick up anyfink dat's 'andy!"
Salvaged FlingasSalvaged Flingas100 research points
Unlocks the Bigga Rocks Scrap Upgrade for Goblin Rock Lobber and Arachnarok (Flinger) units
Unlocks the Borrowed Bolts Scrap Upgrade for Bolt Throwa units
Unlocks the Betta Wing Suits Scrap Upgrade for Doom Diver Catapults units"Look at all dat smashin' an' skewerin' stuff! Dem squishies sure make big throwas!"
Killa WagonzKilla Wagonz100 research points
Unlocks the Chariot Armour Scrap Upgrade for Goblin Wolf Chariots and Orc Boar Chariots units
Unlocks the Pump Plating Scrap Upgrade for Snotling Pump Wagon unitsGreenskin ingenuity is as mind-boggling as it is effective.
Da Best LootzDa Best Lootz100 research points
Unlocks the Da Best Blades Scrap Upgrade for Black Orc units
Unlocks the Da Biggest Sticks Scrap Upgrade for Orc Boar Boy Big 'Uns Savage Orc Boar Boy Big ‘Uns units
Unlocks the Sharpenin' Stones Scrap Upgrade for Black Orc units"We hit da jackpot, boyz!"
Eavy MonstasEavy Monstas100 research points
Unlocks the Bigga Squig Spikes Scrap Upgrade for Colossal Squig units
Unlocks the Scrap Gauntlets Scrap Upgrade for Rogue Idol units
Unlocks the Spiky Claw Bitz Scrap Upgrade for Feral Wyvern units
Unlocks the Spiky Leg Bitz Scrap Upgrade for Arachnarok Spider units
Unlocks the Strapped Plates Scrap Upgrade for Giant, Arachnarok Spider, Arachnarok (Flinger), Rogue Idol, Feral Wyvern, Feral Hydra and Colossal Squig unitsA concert development involving rocks, lots of rolling, and hard metals.