Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Followers and items: spies

89 companions, items and apparel spies can carry, with their effects in the game's words. Cultures are listed where only some can have one.

Companions (32)

  • Apprentice

    Celtic, Eastern Germanic, Northern Germanic, Western Germanic, Sassanid, Sarmatian, Eastern Roman, Western Roman, Roman

    • Cunning: +3

    A mere boy? After all, who would suspect an innocent child?

  • Breaitheamh

    • Investigate Corruption action: -5% corruption
    • Public order: +5 (local province)

    He is the law...

  • Courtesan

    Celtic, Eastern Germanic, Northern Germanic, Western Germanic, Sassanid, Sarmatian, Eastern Roman, Western Roman, Roman

    • Cunning: +4

    A delivered note, a whispered word; the courtesan knows and sees it all.

  • Courtesan

    • Cunning: +2

    There is comfort in a woman's arms, and no little intrigue!

  • Dancer

    Celtic, Eastern Germanic, Northern Germanic, Western Germanic, Sassanid, Sarmatian, Eastern Roman, Western Roman, Roman

    • Cunning: +2

    "All your worries are lost, friend, in the gyration of her hips…"

  • Eastern Scribe

    • Research rate: +3% for civil developments (factionwide)

    All commerce fails without written records.

  • Exotic Poisoner

    Desert, Sassanid

    • Assassinate action: +5% chance of killing target

    Poisoning is an art in the palaces of the east.

  • Famous Courtesan

    • Scout Ahead action: +1% movement range
    • Exploit Corruption action: +5% corruption money stolen
    • Cunning: +2

    Beautiful, well connected, discreet, and lovingly skilful.

  • Gelding

    • Campaign movement range: +10%

    "Calm, stoic and fast as the wind. He doesn't try to molest the other horses either."

  • Geomancer

    • Gather Intelligence action: +10 targets identified
    • Success chance: +3%

    The power of the earth cannot be tamed, only respected.

  • Guard Dog

    • Hostile agent success chance: -10%

    "Woof!"

  • Haruspex

    • Ruin Provisions action: +5% fatigue rate
    • Ruin Stores action: -3 food production
    • Trade income: +10% trade agreement tariffs (factionwide)

    "I have never seen bowels so troubled…"

  • Herbalist

    • Wound recovery time: -1

    "I know it tastes horrible. But it'll stop the fever in its tracks."

  • Leper Disguise

    • Deceive action: +10% chance of stopping target
    • Hostile agent success chance: -5%

    No one searches a leper. Ever.

  • Master of Thieves

    • Gather Intelligence action: +10 targets identified
    • Success chance: +3%

    Nothing is safe. Nothing.

  • Medicine Man

    • Zeal: +1
    • Wound recovery time: -1

    "Rub this in twice a day…and breathe this in while you're at it…"

  • Numismatist

    • Extort action: +5% chance of converting target
    • Misdirect Workforce action: +3 construction time
    • Research rate: +3% for civil developments (factionwide)

    Coins remind lesser men of their proper loyalties.

  • Old Man

    • Gather Intelligence action: +10 targets identified

    "I have seen seventy long winters, so you listen…"

  • Pet Black Cat

    • Campaign line of sight: +10%

    "Meow!"

  • Pet Jackdaw

    • Agent action cost: -5%
    • Campaign line of sight: +10%

    "Caw!"

  • Pet Monkey

    • Deceive action: +3% chance of stopping target
    • Campaign spotting chance: +5%
    • Hostile agent success chance: -10%

    "He's so cute! What a little...BASTARD BIT ME!"

  • Pet Raven

    • Agent action cost: -5%
    • Chance of being wounded after failure: +3%
    • Campaign line of sight: +10%

    "His name is Alan... I like his... unkindness..."

  • Pet Snake

    • Campaign spotting chance: +5%
    • Hostile agent success chance: -10%

    "Hissssssssss!"

  • Saka Tribesman

    • Ruin Provisions action: +5% fatigue rate
    • Trade income: +10% trade agreement tariffs (factionwide)

    "Go on. Ask if his head goes to the top of his pointy hat."

  • Secret Policeman

    • Investigate Corruption action: -5% corruption
    • Construction cost: -3% for port buildings (local province)
    • Public order: +5 (local province)

    A man who listens from the shadows instils useful obedience in the common herd.

  • Shabrang Behzad

    • Misdirect Army action: -5% movement range
    • Infiltrate action: -3% chance of being detected
    • Campaign movement range: +10%

    "Dark as the night, fast as the storm. And wonderfully fire retardant..."

  • Skilled Courtesan

    • Exploit Corruption action: +5% corruption money stolen
    • Cunning: +2

    Irresistible, lovely, and with just a hint of danger.

  • Treasurer

    • Extort action: +5% chance of converting target
    • Research rate: +3% for civil developments (factionwide)

    Counting money is always a pleasure.

  • Uncouth Brigand

    • Trade income: +10% trade agreement tariffs (factionwide)

    "He has a good nose for an ambush."

  • Wagon

    • Misdirect Army action: -5% movement range
    • Campaign movement range: +10%

    Faster than walking, and filled to the brim with hay.

  • Wise Woman

    • Public order: +5 (local province)

    "It is unwise to question wisdom, youngling!"

  • Zealot

    • Assassinate action: +3% chance of killing target
    • Zeal: +1
    • Wound recovery time: -1

    Enemies are only worthy when they are dead.

Items (30)

  • Acylis

    • Scout Ahead action: +5% movement range
    • Exploit Corruption action: +10% corruption money stolen

    "I throw it at your head, and it comes back, see?"

  • Atropa Belladonna

    • Assassinate action: +10% chance of killing target
    • Wound recovery time: -1

    "I assure you, these berries are a true delicacy. They're best if you eat them all at once."

  • Bronze Mirror

    • Deceive action: +5% chance of stopping target
    • Campaign spotting chance: +10%

    "You see that beard with a gob… that's you!"

  • Calcitrapa

    • Misdirect Army action: -10% movement range

    "I bet even Androclus couldn't pull that one out."

  • Candle

    • Ruin Provisions action: +10% fatigue rate
    • Ruin Stores action: -5 food production

    "From the smallest flame comes the largest fire."

  • Census Records

    • Investigate Corruption action: -10% corruption
    • Construction cost: -5% for port buildings (local province)

    "It seems that you owe the Empire rather a lot of money, Mr. Crassus..."

  • Curse Doll

    • Extort action: +10% chance of converting target

    "Comes with several needles... It's for stress relief, you know."

  • Curse Tablet

    • Extort action: +10% chance of converting target
    • Misdirect Workforce action: +5 construction time

    "You just scribble the name here and the dead do the rest."

  • Djinn

    Desert, Sassanid

    • Hostile agent success chance: -10%

    Be extremely careful what you wish for...

  • Fake Letter

    • Campaign spotting chance: +10%

    "Drop it in the right place, see who picks it up."

  • Fake Tax Chest

    • Exploit Corruption action: +10% corruption money stolen

    "Fill it with rocks, and they'll never know the difference."

  • Fire-Tipped Arrow

    • Ruin Provisions action: +10% fatigue rate
    • Ruin Stores action: -5 food production
    • Trade income: +3% trade agreement tariffs (factionwide)

    "I love the smell of burning flesh in the morning."

  • Gold Coin

    • Gather Intelligence action: +5 targets identified
    • Authority: +2

    "People will gladly look the other way whilst distracted by the glint of gold."

  • Hearth Goddess Statuette

    Celtic

    • Success chance: +10% for champions Target: Foreign army

    "Ancestors mine, give me your help!"

  • Herbal Sleeping Potion

    Celtic, Western Germanic

    • Hostile agent success chance: -10%

    "I'm not convinced this is wor--zzzzzzz"

  • Hidden Blade

    • Chance of being wounded after failure: +10%
    • Campaign line of sight: +10%

    "Blade goes in, blood comes out."

  • House Registry

    • Investigate Corruption action: -10% corruption

    "It says here that you have only one child, where have the other ten come from?"

  • Lewd Wax Carving

    • Scout Ahead action: +5% movement range
    • Exploit Corruption action: +10% corruption money stolen

    "Look like anyone you know? Do what I say, or your wife will receive it."

  • List of Contacts

    • Gather Intelligence action: +5 targets identified
    • Success chance: +2%
    • Authority: +2

    "Sometimes it helps to know where everyone lives. Now memorise it."

  • Naphtha

    • Misdirect Army action: -10% movement range
    • Infiltrate action: -5% chance of being detected

    "And it burns, burns, burns…"

  • Nimrud Lens

    • Deceive action: +5% chance of stopping target
    • Campaign spotting chance: +10%
    • Hostile agent success chance: -3%

    "It may have been used as adornment, but it's great for making things look closer."

  • Pala

    • Misdirect Army action: -10% movement range
    • Infiltrate action: -5% chance of being detected
    • Campaign movement range: +3%

    "There was me, diggin' this 'ole..."

  • Pharmacopoeia

    Desert, Sassanid

    • Hostile agent success chance: -10%

    With which life can be either preserved or taken without a trace remaining.

  • Poison Dust

    • Agent action cost: -3%
    • Chance of being wounded after failure: +10%
    • Campaign line of sight: +10%

    "Simply open the box, and blow."

  • Poisoned Feather

    • Assassinate action: +10% chance of killing target
    • Wound recovery time: -1

    "Use this, It will make you feel better."

  • Salt

    • Ruin Provisions action: +10% fatigue rate

    "A little bit of salt to taste. Ahh go for it, the whole sack should do."

  • Scroll of Voces Mysticae

    • Extort action: +10% chance of converting target
    • Misdirect Workforce action: +5 construction time
    • Research rate: +1% for civil developments (factionwide)

    Filled with the names of those who bring misfortune, just waiting for the reckoning.

  • Silver Coin

    • Authority: +2

    "Any street urchin can be a powerful ally with the right incentives."

  • Tax Permit

    • Investigate Corruption action: -10% corruption
    • Construction cost: -5% for port buildings (local province)
    • Public order: +2 (local province)

    "You've failed to pay your taxes, I'm afraid we'll have to take our twenty-five percent in kind..."

  • Tincture of Hemlock

    • Assassinate action: +10% chance of killing target

    "A little eases the way along the shadowed road."

Apparel (27)

  • Agrimensor's Outfit

    • Extort action: +3% chance of converting target
    • Misdirect Workforce action: +10 construction time
    • Research rate: +2% for civil developments (factionwide)

    "Our survey says… it's a square."

  • Alopekis

    • Agent action cost: -10%
    • Chance of being wounded after failure: +5%
    • Campaign line of sight: +10%

    Who would suspect a simple Thracian traveller?

  • Beggar Disguise

    • Infiltrate action: -10% chance of being detected
    • Campaign movement range: +5%

    "Spare a sheckel for an old ex-leper!"

  • Caestus

    • Chance of being wounded after failure: +10%

    "Beaten to a pulp, or just tenderised, sir?"

  • Clientes Outfit

    • Ruin Provisions action: +3% fatigue rate
    • Ruin Stores action: -10 food production
    • Trade income: +5% trade agreement tariffs (factionwide)

    "I'm here on behalf of the equestrians."

  • Comic Mask

    • Zeal: +2

    "There's nothing quite so frightening as a comedian in the corner of your cubiculum."

  • Cursus Publicus Uniform

    • Misdirect Army action: -3% movement range
    • Infiltrate action: -10% chance of being detected
    • Campaign movement range: +5%

    "Are those the top secret orders? I'll take them from here."

  • False Beard

    • Success chance: +5%

    Always stroke your beard when plotting world domination.

  • Farmer's Garb

    • Ruin Stores action: -10 food production

    Just a simple peasant, carrying his goods to the store. Who would suspect?

  • Groma's Outfit

    • Misdirect Workforce action: +10 construction time
    • Research rate: +2% for civil developments (factionwide)

    "This is my groma, there are many like it, but this one is mine..."

  • Hair Dye

    • Success chance: +5%
    • Authority: +1

    "A touch of grey here, and no one will know me at all."

  • Hidden Pocket Trousers

    • Agent action cost: -10%

    Useful for storing implements, gold and pocket lint.

  • Hooded Cloak

    • Infiltrate action: -10% chance of being detected

    "I'll just sit in this tavern and see what I hear."

  • Ibex Skin Cloak

    • Scout Ahead action: +10% movement range

    See how the wearer among the rocks and hills with ease.

  • Jewelled Mask

    • Assassinate action: +5% chance of killing target
    • Zeal: +2
    • Wound recovery time: -1

    "Me? That would be telling!"

  • Merchant's Outfit

    • Construction cost: -10% for port buildings (local province)

    "This seems like a good place to build a market. They'll never suspect..."

  • Messenger Disguise

    • Deceive action: +10% chance of stopping target
    • Campaign spotting chance: +3%
    • Hostile agent success chance: -5%

    "News from the capital! You are requested to wait here for a time."

  • Quartermaster's Uniform

    • Ruin Stores action: -10 food production
    • Trade income: +5% trade agreement tariffs (factionwide)

    "War is organisation. I reckon I can save you a good few drachm."

  • Refugee Outfit

    • Misdirect Workforce action: +10 construction time

    "I'm just a simple refugee driven from my lands, there's nothing suspicious about me."

  • Senator's Robes

    • Investigate Corruption action: -3% corruption
    • Construction cost: -10% for port buildings (local province)
    • Public order: +3 (local province)

    "Friends, Romans, countrymen, lend me your ears."

  • Tigerskin Cloak

    • Scout Ahead action: +10% movement range
    • Exploit Corruption action: +3% corruption money stolen
    • Cunning: +1

    From the jungles of the east, the true king of the wild.

  • Tool Belt

    • Agent action cost: -10%
    • Chance of being wounded after failure: +5%

    Even the most innocuous items can be a weapon in the right hands.

  • Trader's Outfit

    • Construction cost: -10% for port buildings (local province)
    • Public order: +3 (local province)

    "Let's put a warehouse here, we’ll blend right in..."

  • Tragic Mask

    • Assassinate action: +5% chance of killing target
    • Zeal: +2

    Anonymity is a strong defence against personal attack.

  • Villager Disguise

    • Deceive action: +10% chance of stopping target

    "Come this way, your greatness, this way is a short cut."

  • Wigs & Disguises

    • Gather Intelligence action: +3 targets identified
    • Success chance: +5%
    • Authority: +1

    "It's not just dressing in women's clothing. It's prudence."

  • Wolfskin Cloak

    • Scout Ahead action: +10% movement range
    • Cunning: +1

    A fierce, cunning predator.

From ancillaries, ancillary_to_effects, ancillary_types, ancillary_to_included_agents and ancillary_included_subcultures (Steam build 25370302).