Unofficial fan reference · Total War: Attila game data, Steam build 25370302
al-Dawser unit card

al-Dawser

Melee Cavalry· 80 men

Health

per model

279

top 18% of class

Armour

58

top 19% of class

Missile block chance

50%

top 11% of class

Morale

43

bottom 35% of class

Speed

45

bottom 1% of class

Melee attack

59

top 8% of class

Melee defence

18

bottom 6% of class

Weapon damage

24 base + 8 armour-piercing, +30 vs cavalry, +30 vs elephants

32

bottom 6% of class

Charge bonus

49

top 48% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Scare

    lasts 15 s · recharge 210 s

    Reduces the morale of an enemy unit for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.