Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Alani Chosen Raiders unit card

Alani Chosen Raiders

Skirmisher Cavalry· 80 men

Health

per model

200

top 43% of class

Armour

55

top 3% of class

Missile block chance

50%

top 3% of class

Morale

90

top 2% of class

Speed

100

top 33% of class

Melee attack

20

top 43% of class

Melee defence

25

bottom 22% of class

Weapon damage

36 base + 4 armour-piercing

40

top 37% of class

Charge bonus

68

top 2% of class

Ranged

Missile damage

50 base + 50 armour-piercing

100

top 8% of class

Range

80 m

bottom 1% of class

Ammunition

12

bottom 45% of class

Reload time

17 s

bottom 45% of class

Attributes

  • Campaign Stealth

    This unit can move around the campaign map without being seen.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

  • Snipe

    This unit remains hidden while firing.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.