Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Alani Heavy Cataphracts unit card

Alani Heavy Cataphracts

Melee Cavalry· 80 men

Health

per model

240

top 44% of class

Armour

80

top 1% of class

Missile block chance

40%

top 40% of class

Morale

80

top 1% of class

Speed

45

bottom 1% of class

Melee attack

75

top 1% of class

Melee defence

60

top 9% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 6% of class

Charge bonus

8

bottom 2% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Encourage

    lasts 15 s · recharge 210 s

    Improves the morale of a friendly unit for an extended period of time.

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.