Health
per model
95
Armour
53
Missile block chance
40%
Morale
34
Speed
32
Melee attack
26
Melee defence
36
Weapon damage
24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants
32
Charge bonus
16
Attributes

Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.