Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Elite Ballistarii unit card

Elite Ballistarii

Crossbow Infantry· 160 men

Health

per model

99

top 38% of class

Armour

25

top 23% of class

Missile block chance

0%

bottom 1% of class

Morale

51

top 11% of class

Speed

33

bottom 5% of class

Melee attack

11

top 21% of class

Melee defence

7

bottom 40% of class

Weapon damage

36 base + 4 armour-piercing

40

top 13% of class

Charge bonus

7

top 22% of class

Ranged

Missile damage

20 base + 55 armour-piercing

75

top 29% of class

Range

125 m

bottom 37% of class

Ammunition

17

top 16% of class

Reload time

43 s

top 10% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

  • Barrage

    lasts 30 s · recharge 210 s

    Loose projectiles more frequently for an extended period of time.

Other units named Elite Ballistarii

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Eastern Roman Empire, Western Roman Empire16099255133117407675att_rom_elite_ballistarii
Roman Expedition16084235438127407700bel_rom_elite_ballistarii

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.