Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Elite Palatina unit card

Elite Palatina

Melee Infantry· 160 men

Health

per model

99

bottom 30% of class

Armour

25

bottom 30% of class

Missile block chance

25%

bottom 18% of class

Morale

54

top 21% of class

Speed

33

bottom 43% of class

Melee attack

62

top 10% of class

Melee defence

37

top 47% of class

Weapon damage

36 base + 14 armour-piercing

50

top 19% of class

Charge bonus

37

top 31% of class

Ranged

Missile damage

50 base + 30 armour-piercing

80

bottom 26% of class

Range

80 m

bottom 26% of class

Ammunition

2

bottom 11% of class

Reload time

15 s

top 33% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

  • Mobile Testudo

    The troops of this unit raise their shields above their heads in a defensive formation.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.