Unofficial fan reference · Total War: Attila game data, Steam build 25370302
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Elite Scattershot Slingers unit card

Elite Scattershot Slingers

Slinger· 160 men

Health

per model

124

top 2% of class

Armour

65

top 1% of class

Missile block chance

50%

top 3% of class

Morale

54

top 8% of class

Speed

31

bottom 1% of class

Melee attack

12

top 17% of class

Melee defence

14

top 48% of class

Weapon damage

36 base + 4 armour-piercing

40

top 13% of class

Charge bonus

7

top 22% of class

Ranged

Missile damage

20 base + 0 armour-piercing

20

bottom 3% of class

Range

125 m

bottom 37% of class

Ammunition

17

top 16% of class

Reload time

10 s

bottom 1% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

  • Barrage

    lasts 30 s · recharge 210 s

    Loose projectiles more frequently for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.