Health
per model
237
Armour
38
Missile block chance
25%
Morale
34
Speed
80
Melee attack
48
Melee defence
25
Weapon damage
24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants
32
Charge bonus
48
Ranged
Missile damage
50 base + 50 armour-piercing
100
Range
80 m
Ammunition
2
Reload time
17 s
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Diamond
The unit moves into a diamond-shaped attack formation.
Other units named Equites Promoti
2 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Eastern Roman Empire, Western Roman Empire | 80 | 237 | 38 | 34 | 80 | 48 | 25 | 32 | 48 | 600 | att_rom_equites_promoti |
| Roman Expedition | 80 | 237 | 38 | 36 | 80 | 50 | 25 | 32 | 50 | 600 | bel_rom_equites_promoti |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.