Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Equites Promoti unit card

Equites Promoti

Melee Cavalry· 80 men

Health

per model

237

bottom 46% of class

Armour

38

bottom 44% of class

Missile block chance

25%

bottom 26% of class

Morale

34

bottom 1% of class

Speed

80

bottom 44% of class

Melee attack

48

top 35% of class

Melee defence

25

bottom 15% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 6% of class

Charge bonus

48

bottom 42% of class

Ranged

Missile damage

50 base + 50 armour-piercing

100

top 11% of class

Range

80 m

bottom 1% of class

Ammunition

2

bottom 9% of class

Reload time

17 s

top 32% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Diamond

    The unit moves into a diamond-shaped attack formation.

Other units named Equites Promoti

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Eastern Roman Empire, Western Roman Empire8023738348048253248600att_rom_equites_promoti
Roman Expedition8023738368050253250600bel_rom_equites_promoti

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.