Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Hearth Guard unit card

Hearth Guard

Melee Infantry· 160 menGeneral

Health

per model

100

bottom 37% of class

Armour

60

top 18% of class

Missile block chance

40%

top 39% of class

Morale

54

top 21% of class

Speed

30

bottom 1% of class

Melee attack

46

top 37% of class

Melee defence

73

top 1% of class

Weapon damage

46 base + 4 armour-piercing

50

top 19% of class

Charge bonus

35

top 37% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

Other units named Hearth Guard

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Westphalia160100605430467350351,100cha_sax_hearth_guard
Saxons16013238453330504015375att_nor_hearth_guard

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.