Unofficial fan reference · Total War: Attila game data, Steam build 25370302
King's Radif unit card

King's Radif

Melee Cavalry· 80 menGeneral

Health

per model

299

top 4% of class

Armour

67

top 3% of class

Missile block chance

35%

top 44% of class

Morale

43

bottom 35% of class

Speed

70

bottom 16% of class

Melee attack

35

bottom 27% of class

Melee defence

45

top 43% of class

Weapon damage

5 base + 20 armour-piercing

25

bottom 1% of class

Charge bonus

49

top 48% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.