Health
per model
132
Armour
53
Missile block chance
40%
Morale
34
Speed
32
Melee attack
29
Melee defence
43
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
5
Ranged
Missile damage
50 base + 30 armour-piercing
80
Range
80 m
Ammunition
2
Reload time
15 s
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.