Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Magister Militum unit card

Magister Militum

Melee Cavalry· 80 menGeneral

Health

per model

294

top 8% of class

Armour

57

top 21% of class

Missile block chance

40%

top 40% of class

Morale

51

top 36% of class

Speed

70

bottom 16% of class

Melee attack

35

bottom 27% of class

Melee defence

50

top 24% of class

Weapon damage

36 base + 4 armour-piercing

40

top 26% of class

Charge bonus

49

top 48% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.