Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Naft Throwers unit card

Naft Throwers

Naft Thrower· 40 men

Health

per model

110

top 37% of class

Armour

38

bottom 46% of class

Missile block chance

25%

bottom 18% of class

Morale

54

top 21% of class

Speed

33

bottom 43% of class

Melee attack

65

top 4% of class

Melee defence

40

top 39% of class

Weapon damage

5 base + 20 armour-piercing

25

bottom 5% of class

Charge bonus

40

top 22% of class

Ranged

Missile damage

0 base + 0 armour-piercing

0

bottom 1% of class

Range

50 m

bottom 1% of class

Ammunition

1

bottom 1% of class

Reload time

51 s

top 1% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Set Fuse

    lasts 30 s · recharge 60 s

    A short time is required between throws to prepare naphtha pot and fuse.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.