Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Sign in
Praeventores unit card

Praeventores

Melee Infantry· 160 men

Health

per model

109

top 38% of class

Armour

25

bottom 30% of class

Missile block chance

25%

bottom 18% of class

Morale

43

bottom 39% of class

Speed

33

bottom 43% of class

Melee attack

21

bottom 13% of class

Melee defence

36

top 47% of class

Weapon damage

36 base + 4 armour-piercing

40

bottom 34% of class

Charge bonus

35

top 37% of class

Attributes

  • Campaign Stealth

    This unit can move around the campaign map without being seen.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (scrub & forest)

    This unit can hide in scrub and forest until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

Abilities

  • Encourage

    lasts 15 s · recharge 210 s

    Improves the morale of a friendly unit for an extended period of time.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Other units named Praeventores

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Eastern Roman Empire, Western Roman Empire16010925433321364035425att_rom_praeventores
Roman Expedition16010948453222374037500bel_rom_praeventores

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.