Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Rumha Skirmishers unit card

Rumha Skirmishers

Skirmisher· 160 men

Health

per model

95

top 49% of class

Armour

45

top 8% of class

Missile block chance

50%

top 3% of class

Morale

34

bottom 25% of class

Speed

32

bottom 3% of class

Melee attack

7

bottom 16% of class

Melee defence

9

bottom 47% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

top 22% of class

Charge bonus

2

bottom 13% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 24% of class

Range

80 m

bottom 1% of class

Ammunition

9

bottom 20% of class

Reload time

14 s

bottom 13% of class

Attributes

  • Expert Charge Defence

    This unit’s melee attack and damage are increased against charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Spear Wall

    The unit moves into close wall formation.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.