Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Sahnegohrim unit card

Sahnegohrim

Melee Infantry· 160 men

Health

per model

124

top 25% of class

Armour

28

bottom 39% of class

Missile block chance

60%

top 3% of class

Morale

43

bottom 39% of class

Speed

33

bottom 43% of class

Melee attack

30

bottom 26% of class

Melee defence

65

top 4% of class

Weapon damage

36 base + 14 armour-piercing

50

top 19% of class

Charge bonus

7

bottom 6% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Shield Wall

    The unit moves into a close formation and raises shields.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.