Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Sarmatian Warband unit card

Sarmatian Warband

Melee Infantry· 160 men

Health

per model

95

bottom 18% of class

Armour

53

top 30% of class

Missile block chance

40%

top 39% of class

Morale

36

bottom 22% of class

Speed

32

bottom 20% of class

Melee attack

57

top 14% of class

Melee defence

27

bottom 35% of class

Weapon damage

36 base + 4 armour-piercing

40

bottom 34% of class

Charge bonus

32

top 46% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 41% of class

Range

80 m

bottom 26% of class

Ammunition

2

bottom 11% of class

Reload time

14 s

bottom 24% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.