Health
per model
222
Armour
27
Missile block chance
0%
Morale
45
Speed
80
Melee attack
15
Melee defence
10
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
15
Ranged
Missile damage
15 base + 50 armour-piercing
65
Range
125 m
Ammunition
24
Reload time
43 s
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire when mounted and moving.
Abilities

Barrage
lasts 30 s · recharge 210 s
Loose projectiles more frequently for an extended period of time.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.