Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Scout Cavalry unit card

Scout Cavalry

Skirmisher Cavalry· 80 men

Health

per model

150

bottom 1% of class

Armour

10

bottom 23% of class

Missile block chance

40%

top 8% of class

Morale

34

bottom 1% of class

Speed

90

bottom 45% of class

Melee attack

37

top 15% of class

Melee defence

33

bottom 37% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 18% of class

Charge bonus

40

top 10% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 45% of class

Range

80 m

bottom 1% of class

Ammunition

2

bottom 1% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.