Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Skirmishers unit card

Skirmishers

Skirmisher· 160 men

Health

per model

100

top 33% of class

Armour

10

top 47% of class

Missile block chance

30%

top 20% of class

Morale

28

bottom 10% of class

Speed

40

bottom 40% of class

Melee attack

7

bottom 16% of class

Melee defence

22

top 44% of class

Weapon damage

7 base + 2 armour-piercing

9

bottom 37% of class

Charge bonus

2

bottom 13% of class

Ranged

Missile damage

60 base + 10 armour-piercing

70

top 38% of class

Range

80 m

bottom 1% of class

Ammunition

5

bottom 3% of class

Reload time

14 s

bottom 13% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Other units named Skirmishers

4 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Kingdom of Charlemagne16010010284072292200cha_fra_skirm
Kingdom of Asturias16010010284072292200cha_gen_skirm
Kingdom of the Lombards16010010284072292200cha_lom_skirm
Kingdom of the Danes16010062840722142220cha_vik_skirm

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.