Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Spice Warriors unit card

Spice Warriors

Melee Infantry· 160 men

Health

per model

97

bottom 24% of class

Armour

15

bottom 17% of class

Missile block chance

20%

bottom 12% of class

Morale

43

bottom 39% of class

Speed

38

top 19% of class

Melee attack

48

top 32% of class

Melee defence

40

top 39% of class

Weapon damage

40 base + 10 armour-piercing, +10 vs infantry

50

top 19% of class

Charge bonus

48

top 18% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.