Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Viking Captain unit card

Viking Captain

Axe Infantry· 160 menGeneral

Health

per model

149

top 10% of class

Armour

45

top 42% of class

Missile block chance

25%

bottom 18% of class

Morale

54

top 21% of class

Speed

32

bottom 20% of class

Melee attack

32

bottom 31% of class

Melee defence

47

top 22% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 7% of class

Charge bonus

22

bottom 42% of class

Ranged

Missile damage

0 base + 75 armour-piercing

75

bottom 15% of class

Range

50 m

bottom 1% of class

Ammunition

2

bottom 11% of class

Reload time

4 s

bottom 1% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.