Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Viking Raider Cavalry unit card

Viking Raider Cavalry

Melee Cavalry· 80 men

Health

per model

239

top 48% of class

Armour

25

bottom 28% of class

Missile block chance

25%

bottom 26% of class

Morale

45

top 48% of class

Speed

80

bottom 44% of class

Melee attack

47

top 44% of class

Melee defence

22

bottom 10% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 6% of class

Charge bonus

52

top 32% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 30% of class

Range

80 m

bottom 1% of class

Ammunition

2

bottom 9% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.