
Beorg Bearstruck skill planner
NorscaHeroUnit stats
29 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Mighty StanceUnlocks at rank 10
Ability: "Stand Your Ground!"
Leadership: +10Whether Beorg strides forth to meet his enemies, or stands expecting their strongest warriors to come forth, those with him are utterly convinced of bloody victory. - Razor ClawsUnlocks at rank 12
Armour-piercing weapon damage: +45Who needs a cumbersome blade when the perfect weapon is literally at your fingertips? - Hardened SkinUnlocks at rank 15
Armour: +15
Melee defence: +5Maybe it is the near-constant state of regeneration that gives the hide a toughened sheen, almost impervious to claw, talon or blade. - Aura of ChaosUnlocks at rank 9
Missile resistance: 10%The shadow of the Ruinous Powers looms large, protecting those who bear their mark.
- Thrill of BattleUnlocks at rank 12
Ability: "Thrill of Battle"
Replenishes 15% campaign movement range after winning a battle (Lord)Though he fights with heedless abandon, the furore of battle hones Beorg’s instincts to ensure the blood of his enemies spills more copiously than his own. - The Bearmen of Urslo
Passive ability: "Frenzy" for Marauder Bearmen units (Hero's army)
Melee defence: +6 for Marauder Bearmen units (Hero's army)
Upkeep: -15% for Marauder Bearmen units (Hero's army)Requires: Thrill of BattleThough only Beorg carries the full shape of the bear, his kinsmen are also known for occasionally sprouting claws, snarling teeth, mane-like fur and bear-shaped muzzles. - Ferocious Fighters
Attribute: Causes Fear for Marauder Bearmen units (Hero's army)
Attribute: Vanguard Deployment for Marauder Bearmen units (Hero's army)
Charge bonus: +15 for Marauder Bearmen units (Hero's army)Requires: Thrill of BattleConsumed by unholy bloodlust, these Chaos-tainted madmen have sown terror across a thousand battlefields for the esteem of their Gods and, of course, the sheer *love* of it all. - War Cry
Attribute: Glorious Charge
Ability: "War Cry"
Charge bonus: +20Requires: Thrill of BattleBy the time one recognises Beorg's war cry, it is already too late. - Notorious Plunderer
Income from looting, sacking and razing settlements +25% (accompanying Lord)
Income from post-battle loot: +30% (accompanying Lord)
Income from raiding: +50% (Hero's army)Requires: Thrill of BattleBeorg cares little for the so-called ’civilised’ world, but he nevertheless appreciates the fruits of civilisation's labour as he devours them. - Descendant of Greatness
Unit mass: +50%
Attacks cause "Rattled" effect, reducing combat ability
Hit points: +30%Requires 3 of: The Bearmen of Urslo, Ferocious Fighters, War Cry, Notorious PlundererThe greatest of bears is endlessly savage, the Ursfjordlings know, for they regard their Chieftain as living proof of the greatest ursine bloodline.
- Dark Horror
Melee attack: +5Many are the dark horrors of twisted flesh and nightmares made real that the Ruinous Powers have visited upon the world, but few are quite as vicious. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Dark HorrorSome creatures charge home with such fury that the very ground shakes beneath their feet. - Thick-Skinned3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Dark HorrorCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Dark HorrorHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Fangs3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Dark HorrorDon't go anywhere near its mouth - in fact, don't even get within snapping distance if you value your limbs. - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Devastating Charge, Thick-Skinned, Hard to Hit, Deadly FangsFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Unnatural Thirst3 levelsLevel 1
Hit points: +6%Level 2
Hit points: +16%Level 3
Hit points: +30%Requires: Foe-SeekerIt is never enough. The food, the drink, the slaughter. It is never, ever enough. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Quicksilver3 levelsLevel 1
Speed: +5%Level 2
Speed: +10%Level 3
Speed: +15%Requires: Foe-SeekerBlink and you die. - wh3_dlc24_skill_all_all_self_colossal_strike
Ability: ""Requires all: Wound-Maker, Unnatural Thirst, Indomitable, Quicksilver
- Roar to ArmsUnlocks at rank 10
Character's aura leadership effect: +5
Armour-piercing weapon damage: +3 (Hero's army)
Charge bonus: +10% (Hero's army)Heed the howl of the Werekin! For vicious slaughter and bloody ruin are soon to follow! - On The HuntUnlocks at rank 10
Assault Units action: Additional 20% casualties inflicted
Hero action success chance: +10%
Campaign movement range: +20% (when not embedded)A stalker of men and beasts alike, any unfortunate foe whose scent is caught is sure to meet a quick and agonising end.
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
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Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.