
Black Orc Big Boss skill planner
29 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- War BoarUnlocks at rank 4
Mount: War BoarThis stinky hog is as grumpy and fierce as its brutal rider. - Fearsome PresenceUnlocks at rank 8
Attribute: Causes FearBlack Orcs are the biggest, strongest, meanest, most brutal and least pleasant of all Greenskins. Act accordingly. - Armed to da Teef!Unlocks at rank 16
Attribute: Unyielding Assault
Armour-piercing weapon damage: +60"Dis ere's my choppa. Dere's many like it, but dis one is mine!" - Dodgy GeezerUnlocks at rank 8
Missile resistance: 10%You can’t trust ‘im. E’s a little bit woaah, a little bit Waaagh! Ya know? Well dodgy. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Boss of da FieldUnlocks at rank 12
Cooldown: -30% to "Get Back 'Ere!" and "Smash 'Em Faster"
Effect duration: +20% to "Get Back 'Ere!" and "Smash 'Em Faster"
Effect range: +20% to "Get Back 'Ere!" and "Smash 'Em Faster"Not with: One-Orc Army, Heroic Killing Blow"You scared of dem gits? I’ll give ya somefink ta be scared of!" - Heroic Killing BlowUnlocks at rank 12
Ability: "Heroic Killing Blow"Not with: Boss of da Field, One-Orc Army - One-Orc ArmyUnlocks at rank 12
Assault Units action: Additional 10% casualties inflicted
Assault Garrison action: Additional 15% casualties inflicted
Hero action cost: -20%Not with: Boss of da Field, Heroic Killing Blow"Sir, there's a Greenskin approaching the camp!"
"Just one?"
- Arder Than 'Ard!Unlocks at rank 16
Attribute: 360 Missile Block
Armour: +20Not with: Runt Choppa, Git Smasha"…and yoo's nothin' but a puny git!" - Runt ChoppaUnlocks at rank 16
Bonus vs Infantry: +30
Splash attack power: +50%Not with: Arder Than 'Ard!, Git SmashaNo matter how little they are, the choppin' never ends – runts just get chopped into fewer pieces! - Git SmashaUnlocks at rank 16
Attribute: Charge Reflection
Attribute: Expert Charge Defence
Bonus vs Large: +20Not with: Arder Than 'Ard!, Runt Choppa"Da biggest gitz always gets da biggest choppas, see?"
- Dead 'Ard
Armour: +20"'Arder than 'ard! Dead 'ard!" - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Dead 'ArdSome creatures charge home with such fury that the very ground shakes beneath their feet. - Thick-Skinned3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Dead 'ArdCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Dead 'ArdHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Dead 'ArdA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Get Back 'Ere!
Ability: "Get Back 'Ere!"Requires all: Devastating Charge, Thick-Skinned, Hard to Hit, Deadly Blade - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Get Back 'Ere!Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Get Back 'Ere!The scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Crack Some 'Eads!3 levelsLevel 1
Character's aura leadership effect: +3
Leadership aura size: +10%Level 2
Character's aura leadership effect: +5
Leadership aura size: +25%Level 3
Character's aura leadership effect: +7
Leadership aura size: +50%Requires: Get Back 'Ere!"Chop 'em up, you gitz!" - Blade Shield3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Get Back 'Ere!A blade that sings in defence will not let its wielder be penetrated. - Smash 'Em Faster
Ability: "Smash 'Em Faster"
Replaces: "Get Back 'Ere!"Requires all: Wound-Maker, Scarred Veteran, Crack Some 'Eads!, Blade Shield
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.