Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Black Orc Big Boss unit card

Black Orc Big Boss

Hero· Melee Specialist· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Black Orc Big Boss is Greenskins hero: 4,178 HP, armour 110, melee attack 55, melee defence 55, weapon strength 390. It costs 1,000 in the campaign and 750 in multiplayer. Unit key wh2_pro09_grn_cha_black_orc_big_boss_0. Patch 9.0.4, from the game's data tables.

Health

4,178

bottom 49% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

110

top 14% of class

Leadership

72

top 19% of class

Speed

33

bottom 8% of class

Melee attack

55

top 15% of class

Melee defence

55

top 6% of class

Weapon strength

120 base + 270 armour-piercing

390

top 36% of class

Charge bonus

45

top 37% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Rabble-RouseAugment (Area)passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Get Back 'Ere!Augment (Area) · +16 Leadershipactive
  • Heroic Killing BlowAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon Damageactive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Black Orc Big Boss skill tree

29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Black Orc Big Boss's skills

  1. War Boar
  2. Fearsome Presence
  3. Armed to da Teef!
  4. Dodgy Geezer
  5. Immortality
  6. Mentor
  1. Boss of da Field
  2. Heroic Killing Blow
  3. One-Orc Army
  1. Arder Than 'Ard!
  2. Runt Choppa
  3. Git Smasha
  1. Dead 'Ard
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Get Back 'Ere!
  7. Wound-Maker
  8. Scarred Veteran
  9. Crack Some 'Eads!
  10. Blade Shield
  11. Smash 'Em Faster
  1. Training
  2. Spread Control
  3. Assault Garrison
  4. Wound
  5. Assault Units
  6. Specialist

Every version of Black Orc Big Boss

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsMelee Specialist4,178111072335555390451,000250wh2_pro09_grn_cha_black_orc_big_boss_0
GreenskinsMelee Specialist4,681111072705555390651,100275wh2_pro09_grn_cha_black_orc_big_boss_1

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.