
Bruiser skill planner
33 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- wh3_dlc26_skill_ogr_bruiser_where_you_goinUnlocks at rank 5
Ability: "" - Sword GnoblarsUnlocks at rank 7
Melee attack: +5
Weapon strength: +5%A small handful of Gnoblars surround this Ogre Lord, their swords always ready to cut and carve. - Lucky GnoblarsUnlocks at rank 7
Physical resistance: 5%It never hurts to keep your lucky Gnoblar with you, just in case. - Lookout GnoblarsUnlocks at rank 7
Missile resistance: 10%Stumpy and short-witted as they are, these Gnoblars have an eye on the sky at all times. - Blessed by the Great MawUnlocks at rank 7
Spell resistance: 10%Puny magicks are nothing in the face of the Great Maw's endless hunger. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- wh3_dlc26_skill_ogr_bruiser_punctureUnlocks at rank 12
Ability: "Puncture" - Immovable Bulk
Unit mass: +20%
Melee defence: +5
Physical resistance: 5%Requires: wh3_dlc26_skill_ogr_bruiser_punctureStopping chariots with their bellies, breaking entire formations by themselves, or squishing the life out of enemy Champions – these are the deeds of a true Bruiser! - Tyrant's Fist
Training action: Unit experience gain is increased by an additional 10%
Wound action: Additional 10% chance of wounding target
Hero action cost: -20%Requires: wh3_dlc26_skill_ogr_bruiser_punctureActing as a Tyrant's enforcers, Bruisers pummel any Ogre who dare step out of line. - Brutish Thug
Armour-piercing weapon damage: +35
Bonus vs Infantry: +10Requires: wh3_dlc26_skill_ogr_bruiser_punctureBeing a Bruiser is simple: be bigger and stronger than everyone else, and smack seven shades of dung out of other Ogres to remind any would-be challenger who is boss. - wh3_dlc26_skill_ogr_bruiser_stand_or_die
Ability: "Stand or Die!"Requires 2 of: Immovable Bulk, Tyrant's Fist, Brutish Thug
- Greater GirthUnlocks at rank 10
Armour: +15
Hit points: +10%Not with: Drawn to Slaughter, Under-ChieftainThis Tyrant is the size of several large creatures rolled into one. In fact, he ate those several large creatures just yesterday. - Drawn to SlaughterUnlocks at rank 10
Charge bonus: +15
Speed: +15%
Weapon strength: +10%Not with: Under-Chieftain, Greater GirthBruisers always gravitate towards the thickest bloodshed in battle, looking for any opportunity for wholesale slaughter. - Under-ChieftainUnlocks at rank 10
Character experience gain: +15% (accompanying Lord)
Ward save: +5% (accompanying Lord)Not with: Drawn to Slaughter, Greater GirthThe Tyrant's right hand and loyal war advisor, this Bruiser will serve and protect his boss to the end.
- Unstoppable Force
Charge bonus: +10
Speed: +5%No enemy is immovable when in the path of a furious Ogre's charge. - Blade Master3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Unstoppable ForceThis warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Healthy Appetite3 levelsLevel 1
Hit points: +5%Level 2
Hit points: +10%Level 3
Hit points: +15%Requires: Unstoppable ForceThis Ogre's greed shall never be sated, for his stomach is as endless as his hunger. - Larger Gutplate3 levelsLevel 1
Armour: +5
Leadership: +3Level 2
Armour: +10
Leadership: +6Level 3
Armour: +15
Leadership: +10Requires: Unstoppable ForceA truly sturdy armour is needed to hold such an overflowing gut in place. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Unstoppable ForceSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Blade Master, Healthy Appetite, Larger Gutplate, Wound-MakerFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Dominance
Attribute: Causes TerrorRequires: Foe-SeekerIf the enormous size of this Ogre doesn't incite terror, his bloody, malevolent smile surely will. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-SeekerHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Foe-SeekerSome creatures charge home with such fury that the very ground shakes beneath their feet. - Snacks
Passive ability: "Snacks"Requires all: Dominance, Scarred Veteran, Hard to Hit, Devastating Charge
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
- Disciplined
Melee attack: +8
Melee defence: +8
Leadership: +2 (all units in army)
Melee attack: +2 (all units in army)Always in control, this one leaves no stone unturned and nothing to chance.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.