
Dramar Hammerfist skill planner
DwarfsHeroUnit stats
29 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Ancestral GrudgeUnlocks at rank 4
Weapon strength: +8%
Weapon strength: +15% when fighting against GreenskinsAll Dwarfs despise the Greenskins, for the urki and grobi are the prime agents in the Times of Woe. - Flash BombUnlocks at rank 6
Ability: "Flash Bomb" - ResoluteUnlocks at rank 7
Charge bonus: +15Dwarfs are resolute - once they commit to charging the foe, they put all their strength behind that initial blow. - RelentlessUnlocks at rank 11 · 3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Dwarfs are not fast, yet they will soldier on, always moving despite any hazards encountered. - Rune of GrimnirUnlocks at rank 8
Missile resistance: 10%The endless courage of the Warrior God, directed to bolster this Dawi’s own reserves. - ImmortalityUnlocks at rank 20 · Starting skill
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Break Open the Casks!
Cooldown: -15% for "Restock!"
Ability number of uses: +1 for "Restock!"Dwarfen craftsmanship ensures any weapon is infinitely more likely to run out of ammunition before succumbing to the stress of battle! - Requisition3 levelsLevel 1
Ammunition: +8% (Hero's army)Level 2
Ammunition: +12% (Hero's army)Level 3
Ammunition: +20% (Hero's army)Requires: Break Open the Casks!If a Master Engineer wants something, he'll get it. Quartermasters can rarely refuse a demanding Guild engineer. - Triangulation3 levelsLevel 1
Missile strength: +3% (Hero's army)Level 2
Missile strength: +7% (Hero's army)Level 3
Missile strength: +12% (Hero's army)Requires: Break Open the Casks!Engineers use number-lore to work out the best trajectories and prime killing arcs for their war machines. - Overseer3 levelsLevel 1
Leadership aura size: +10%Level 2
Leadership aura size: +20%Level 3
Leadership aura size: +40%Requires: Break Open the Casks!Those Engineers that spend their lives underground have a good understanding of war in the caverns. - Sapper3 levelsLevel 1
Speed: +3% for all Missile units (Hero's army)Level 2
Speed: +8% for all Missile units (Hero's army)Level 3
Speed: +15% for all Missile units (Hero's army)Requires: Break Open the Casks!A Sapper excels at breaking entrenched foes. He can quickly get artillery into the best position. - Zhufbar 42-Pounders2 levelsLevel 1
Army ability: "Zhufbar 42-Pounders"Level 2
Army ability: "Zhufbar 42-Pounders"
Ability number of uses: +1 for "Zhufbar 42-Pounders"Requires: TriangulationRequires all: Requisition, Overseer, Sapper"Bring the Barag forwards! Hand me that spyglass!"
- Dead Eye
Range: +15%Not with: Grudge-RakerA dead eye shot is an Engineer or Thunderer that can hit a target at over five hundred (Dwarfen) paces. - Hand-Loaded3 levelsLevel 1
Missile strength: +4%Level 2
Missile strength: +12%Level 3
Missile strength: +20%Requires: Dead EyeEach round delicately crafted to deliver death with a personal touch. - Bare Essentials
Attribute: Stalk
Armour: -30
Speed: +20%Requires: Dead EyeWhile many engineers carry innumerable tools on their person, some espouse the art of carrying only five different protractors. - Ballistics Calibration
Ability: "Ballistics Calibration"Requires: Dead Eye - Barak Varr Handshake
"Sharpshooter" ammunition (increased range and anti-Infantry)Requires all: Bare Essentials, Hand-Loaded, Ballistics CalibrationBy which one greets grobi and urk alike.
- Grudge-Raker
"Grudge Raker" ammunition (decreased range and increased number of projectiles)Not with: Dead EyeWith this double-barreled, pellet-spewing device, one can riddle a single target or blast a swathe into oncoming troops. - Carry a Big Stick
Attribute: Causes Fear
Attribute: Vanguard DeploymentRequires: Grudge-RakerThe deadly blast of the Grudge-raker inspires fear in even the most dimwitted creature. - Percussive Maintenance2 levelsLevel 1
Melee defence: +6
Hit points: +10%Level 2
Melee defence: +12
Hit points: +20%Requires: Grudge-RakerIn possession of countless irreplaceable tools and devices, no Master Engineer goes down without a fight! - Technical Enhancements2 levelsLevel 1
Armour-piercing weapon damage: +20
Armour: +8Level 2
Armour-piercing weapon damage: +40
Armour: +15Requires: Grudge-RakerEngineers always tinker, naming these tweaks "enhancements" - most do improve whatever contraption they are working on. - Cinderblast Shell
Ability: "Cinderblast Shell"Requires all: Carry a Big Stick, Percussive Maintenance, Technical Enhancements"Stand Back! These are Dawr, but this is only the milluzth attempt!"
- Increase Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%Level 2 · rank 5
Increase Mobility action: Movement range is increased by an additional 10%Level 3 · rank 10
Increase Mobility action: Movement range is increased by an additional 15%Whether it be training harder, travelling lighter, eating less or sleeping better, there's always a way to draw more from the day. - Boost Income3 levelsLevel 1
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)Level 2 · rank 5
Boost Income action: Income is modified by an additional 4%
Income from all buildings: -4% (local province)
Income from all buildings: +4% (local province)Level 3 · rank 10
Boost Income action: Income is modified by an additional 6%
Income from all buildings: -6% (local province)
Income from all buildings: +6% (local province)Such magic-users may be wise and able to offer sage advice, especially if they have scried the region. - Steal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3Level 2 · rank 5
Steal Technology action: Research rate is increased by an additional 6Level 3 · rank 10
Steal Technology action: Research rate is increased by an additional 10Oft-times, though you may have much, what you want the most is what your rivals have; such envy focuses the mind and creativity. - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Block Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5
Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10
Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
When normally killed in action, this Hero will be wounded instead
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.