
Goblin Big Boss skill planner
33 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Giant WolfUnlocks at rank 4
Mount: Giant Wolf"Da Big Boss getz da biggest barka', nuff sed." - Goblin Wolf ChariotUnlocks at rank 6
Mount: Goblin Wolf Chariot - Giant SpiderUnlocks at rank 8
Mount: Giant SpiderA quick Snotling sacrifice to da Spider-god gets the boss a fearsome mount. - Stalker
Campaign line of sight: +20%"I spy with my beady eye… something that needs to be killed." - AmbusherUnlocks at rank 6
Attribute: Vanguard DeploymentThis Boss is especially sneaky, able to deploy deep in enemy gits' terrain before battle. - Da Nasty SkulkerUnlocks at rank 8
Weapon strength: +10%Like all nasty skulkers, dis Boss is "a bad piece o' work" – when he stabs he really means it. - Low BlowUnlocks at rank 10
Base weapon damage: +30
Bonus vs Infantry: +5"Betcha ya expected da high blow! Ha!" - Dodgy GeezerUnlocks at rank 8
Missile resistance: 10%You can’t trust ‘im. E’s a little bit woaah, a little bit Waaagh! Ya know? Well dodgy. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Gap StickaUnlocks at rank 10
Enables sundering attacksNot with: Glory Steala, First Rule of Stabbin'Accuracy can beat strength and timing can beat speed. But sometimes it's just a matter of finding the weak spot! - Glory StealaUnlocks at rank 10
Passive ability: ""
Attribute: Devastating Flanker
Speed: +15%Not with: Gap Sticka, First Rule of Stabbin'Although the ladz had already softened them up, da Big Boss definitely gave them a good smashin’... and everyone saw it. - First Rule of Stabbin'Unlocks at rank 10
Enables Disrupted! attacks (Silences enemies and reduces Physical Resistance)Not with: Gap Sticka, Glory Steala"Stab dere Wizard first!"
- The Barkin' PackUnlocks at rank 12
Passive ability: "" for Goblin Wolf Cavalry units (Hero's army)
Attribute: Devastating Flanker for Goblin Wolf Cavalry units (Hero's army)Not with: Goblin Thinkin', Rammin' Speed!The baying of canine jaws accompanies a herding to one’s death, as if by killer sheepdogs – except they are wolves. - Goblin Thinkin'Unlocks at rank 12
Passive ability: "Dig In" for Goblin Artillery units (Hero's army)
Attribute: Snipe for Goblin artillery units (Hero's army)Not with: The Barkin' Pack, Rammin' Speed!To a Goblin, an "expert" plan can be something as simple as digging a hole, hiding a catapult in it, and shooting unknowing foes. Genius! - Rammin' Speed!Unlocks at rank 12
Passive ability: "" for Goblin Chariot units (Hero's army)
Attribute: Unyielding Assault for Goblin Chariot units (Hero's army)Not with: The Barkin' Pack, Goblin Thinkin'"It’s chariot-geddon boyz! Don’t botha strappin’ in!"
- Bloody Blade
Weapon strength: +10%A drawn blade should not be put away until slaked in blood. - Gutter Fighter3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Bloody BladeThis being fights dirty, no honour system applies here! - Elusive3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Bloody Blade"Stay in one place, gods-damn you!" - Precise3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Bloody BladeWhether a targeted slice to the throat, or a precision stab to the heart, this one knows how to kill! - Fleet-Footed3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Bloody BladeThose who are fleet of foot can reach the enemy faster. - Slippery
Ability: "Slippery"Requires all: Gutter Fighter, Elusive, Precise, Fleet-Footed - Opportunist3 levelsLevel 1
Charge bonus: +4Level 2
Charge bonus: +9Level 3
Charge bonus: +15Requires: SlipperyAlways on the lookout for an opening or advantage in battle - somewhere to put the knife in… - Counter-Striker3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: SlipperyThe harder they hit, the more they commit, the easier it is to strike back. - Survivalist3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Slippery"The enemy's fear; their blood spilt in the mud – these are the things that sustain me." - Cornered Rat3 levelsLevel 1
Leadership: +2Level 2
Leadership: +5Level 3
Leadership: +9Requires: SlipperyNever trap this one, when cornered they have nothing left to lose. - They Needs Stabbin'
Ability: "They Needs Stabbin'"Requires all: Opportunist, Counter-Striker, Survivalist, Cornered Rat
- Scavenge3 levelsLevel 1
Scavenge action: Income from post-battle loot is increased by an additional 3%Level 2 · rank 5
Scavenge action: Income from post-battle loot is increased by an additional 8%Level 3 · rank 10
Scavenge action: Income from post-battle loot is increased by an additional 15%"I am not here to inspire, I am here to kill - come let us draw blades together!" - Cleanse Corruption3 levelsLevel 1
Cleanse Corruption action: Corruption is reduced by an additional 1
Corruption: -1 (local province)Level 2 · rank 5
Cleanse Corruption action: Corruption is reduced by an additional 2
Corruption: -2 (local province)Level 3 · rank 10
Cleanse Corruption action: Corruption is reduced by an additional 3
Corruption: -3 (local province)The locals take notice and will be inspired or frightened into action. - Damage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breachesLevel 2 · rank 5
Damage Walls action: 2 additional wall breachesLevel 3 · rank 10
Damage Walls action: 3 additional wall breachesThey cannot stop what they cannot see. - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Block Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5
Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10
Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.