Hans Valhirsson skill planner
DwarfsHeroUnit stats
29 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Order of Guardians
Melee attack: +10 when fighting against Undead factions
Weapon strength: +10% when fighting against Undead factions
Leadership: +4 when fighting against Undead factions (all units in army)"By Gazul's will, the foul despoilers of the dead shall meet their justice!" - ResoluteUnlocks at rank 7
Charge bonus: +15Dwarfs are resolute - once they commit to charging the foe, they put all their strength behind that initial blow. - RelentlessUnlocks at rank 11 · 3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Dwarfs are not fast, yet they will soldier on, always moving despite any hazards encountered. - Rune of GrimnirUnlocks at rank 8
Missile resistance: 10%The endless courage of the Warrior God, directed to bolster this Dawi’s own reserves. - ImmortalityUnlocks at rank 20 · Starting skill
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Ancestral MightUnlocks at rank 12
Melee attack: +5
Weapon strength: +15%The cumulative teachings of the Ancestors, directed through time to rupture the bodies of those who dare challenge Dawi supremacy. - Unfaltering
Hit points: +10%Requires: Ancestral MightNever give up, never give in, never retreat, and never, ever surrender. Never give an inch; always move forward. - Dawi Authority
Enemy Hero action success chance: -10%
Ambush defence chance: +10% (Hero's army)
Control: +4 (local province)Requires: Ancestral MightThis one's reputation for great deeds in the service of all Dwarfkind ensures other Dawi always have a care for his wellbeing. - Inherited Arms
Armour: +20
Melee defence: +5Requires: Ancestral MightBearing the arms and wearing the armour of his Ancestors make it quite clear that only a coward and a failure blames his tools. - Revered Thane
Passive ability: "Glittering Scales"
Physical resistance: 10%Requires 2 of: Unfaltering, Dawi Authority, Inherited ArmsPeople have a habit of following the suicidally brave into danger, mistaking their madness for courage.
- Keeper of the GateUnlocks at rank 8
Passive ability: "Guardian"
Vigour loss reduction: -33% for Hammerers units (all units in army)
Attribute: Expert Charge DefenceOne bound by an oath to defend fights all the harder, gladly giving his life rather than face the dishonour of failure. - IronbeardUnlocks at rank 8
Attacks cause "Flammable" effect, reducing fire resistance
Ammunition: +50% for Irondrakes, Ironbreakers and Miners units (all units in army)
Fire resistance: 75%Deep-tunnel warfare requires one to become comfortable standing closer to explosions than is perhaps sensible. - WandererUnlocks at rank 8
Attribute: Snipe for Rangers units (all units in army)
Attribute: Stalk
Attribute: Vanguard DeploymentLong periods spent tracking foes far from the safety of the Holds makes experts at approaching enemies from unexpected angles.
- Blade Master
Melee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Blade MasterSome creatures charge home with such fury that the very ground shakes beneath their feet. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Blade MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Devastating Charge, Hard to Hit, Deadly BladeFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Blade Shield3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated. - Deadly Onslaught
Ability: "Deadly Onslaught"Requires all: Wound-Maker, Scarred Veteran, Blade ShieldThe war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
When normally killed in action, this Hero will be wounded instead
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.