Hertwig van Hal skill planner
30 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- AccusationUnlocks at rank 3
Ability: "Accusation"The Witch Hunter levels his finger across the battlefield and accuses one of the enemy of arch-heresy! - Grim ResolveUnlocks at rank 7
Passive Ability: "Grim Resolve"A Witch Hunter is a stern, grim figure, that can rarely be rattled despite the horrors he faces. - Tools of JudgementUnlocks at rank 15
Passive Ability: "Tools of Judgement"When attacking larger abominations, the Witch Hunter has the accoutrements to bring such beasts down. - Arcane SafeguardsUnlocks at rank 10 · 2 levelsLevel 1
Ward save: +5%Level 2
Ward save: +10%The Witch Hunter keeps many blessed relics on his person to protect him from magical attack. - Mark of HyshUnlocks at rank 8
Spell resistance: 10%Those who bear the Mark of Hysh are practitioners of the magical Lore of Light, and the bane of Chaos, for they are able to control and manipulate the White Wind of Magic. - Sigmar's WillUnlocks at rank 10
Enables flaming attacks
Corruption: -3 (local province)In defence of the future, Hertwig is resolved to cleanse the world of its myriad impurities. - Sigmar’s WardUnlocks at rank 8
Missile resistance: 10%The relentless drive and fury of the Hammer, harnessed for the protection of this ward’s bearer.
- Strict ObedienceUnlocks at rank 10
Attribute: Unbreakable
Physical resistance: 10%Not with: Way of the Wolf, Purifying FlamesNever back down, and never step out of line, for every Imperial order is law. - Templar
Vigour loss reduction: -33% against all Chaos, Norsca, Daemons and Greenskin factions (Hero's army)
Enemy Winds of Magic power reserve: -5 per turn (enemy armies in local province)Requires all: Strict ObedienceRoot out and destroy Greenskins, the servants of Chaos, and those who use corrupt magic, wherever they may hide. - Way of the WolfUnlocks at rank 10
Attribute: Stalk
Speed: +10%
Ambush success chance: +20% (Hero's army)Not with: Strict Obedience, Purifying FlamesWhen tracking one's prey, best stick to the light of the moon. - Shadowy Servant
Attribute: Snipe
Armour-piercing missile damage: +15%Requires all: Way of the WolfMove in the shadows to serve the light. - Purifying FlamesUnlocks at rank 10
Cleanse Corruption action: Corruption is reduced by an additional 3
Enables flaming attacks
Corruption: -3 (local province)Not with: Way of the Wolf, Strict ObedienceTheir only saviour shall be the stake… - Imperial Celebrant
Assassinate action: Additional 35% success chance
Hero action cost: -20% for Witch Hunters
Enemy Hero action success chance: -25%Requires all: Purifying FlamesThe Imperial Witch Hunters have attended many funerals… mostly for their own victims.
- Bloody Blade
Weapon strength: +10%A drawn blade should not be put away until slaked in blood. - Gutter Fighter3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Bloody BladeThis being fights dirty, no honour system applies here! - Elusive3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Bloody Blade"Stay in one place, gods-damn you!" - Silver Bullets3 levelsLevel 1
Missile strength: +4%Level 2
Missile strength: +9%Level 3
Missile strength: +15%Requires: Bloody BladeThe Witch Hunter’s thrice-blessed silver bullets are the final judgement of the damned. - Fleet-Footed3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Bloody BladeThose who are fleet of foot can reach the enemy faster. - Extra Powder
Passive ability: "Extra Powder"Requires all: Gutter Fighter, Elusive, Silver Bullets, Fleet-Footed - Opportunist3 levelsLevel 1
Charge bonus: +4Level 2
Charge bonus: +9Level 3
Charge bonus: +15Requires: Extra PowderAlways on the lookout for an opening or advantage in battle - somewhere to put the knife in… - Counter-Striker3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Extra PowderThe harder they hit, the more they commit, the easier it is to strike back. - Survivalist3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Extra Powder"The enemy's fear; their blood spilt in the mud – these are the things that sustain me." - Cornered Rat3 levelsLevel 1
Leadership: +2Level 2
Leadership: +5Level 3
Leadership: +9Requires: Extra PowderNever trap this one, when cornered they have nothing left to lose. - Slippery
Ability: "Slippery"Requires all: Opportunist, Counter-Striker, Survivalist, Cornered Rat
- Scavenge3 levelsLevel 1
Scavenge action: Income from post-battle loot is increased by an additional 3%Level 2 · rank 5
Scavenge action: Income from post-battle loot is increased by an additional 8%Level 3 · rank 10
Scavenge action: Income from post-battle loot is increased by an additional 15%"I am not here to inspire, I am here to kill - come let us draw blades together!" - Cleanse Corruption3 levelsLevel 1
Cleanse Corruption action: Corruption is reduced by an additional 1
Corruption: -1 (local province)Level 2 · rank 5
Cleanse Corruption action: Corruption is reduced by an additional 2
Corruption: -2 (local province)Level 3 · rank 10
Cleanse Corruption action: Corruption is reduced by an additional 3
Corruption: -3 (local province)The locals take notice and will be inspired or frightened into action. - Damage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breachesLevel 2 · rank 5
Damage Walls action: 2 additional wall breachesLevel 3 · rank 10
Damage Walls action: 3 additional wall breachesThey cannot stop what they cannot see. - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Block Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5
Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10
Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.