Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Hertwig van Hal unit card

Hertwig van Hal

Hero· Missile Specialist· 1 model at Ultra size

Comes with The Hunter & The Beast(Warhammer II)

Health

3,988

bottom 36% of class

Armour

45

bottom 33% of class

Leadership

70

top 36% of class

Speed

34

bottom 12% of class

Melee attack

40

bottom 48% of class

Melee defence

38

top 43% of class

Weapon strength

230 base + 100 armour-piercing

330

bottom 45% of class

Charge bonus

30

bottom 29% of class

Ranged

Range

90 m

bottom 2% of class

Ammunition

50

top 8% of class

Missile damage

33 base + 117 AP

150

bottom 42% of class

Reload time

4 s

bottom 1% of class

Damage per 10 s

375

top 31% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Patch UpRegeneration · Replenishes hit points of combatantsactive
  • Hunter's CallAugment (Area) · +24 Melee Defenceactive
  • Grim ResolveAugment (Area) · +4 Leadershippassive
  • Tools of JudgementAugment · +12 Melee Attack, +12 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • AccusationHex · -30 Armour, -24 Melee Defence…active
  • SlipperyAugment · +25% Speed, +24 Melee Defenceactive

Hertwig van Hal skill tree

30 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Hertwig van Hal's skills

  1. Accusation
  2. Grim Resolve
  3. Tools of Judgement
  4. Arcane Safeguards
  5. Mark of Hysh
  6. Sigmar's Will
  7. Sigmar’s Ward
  1. Strict Obedience
  2. Templar
  3. Way of the Wolf
  4. Shadowy Servant
  5. Purifying Flames
  6. Imperial Celebrant
  1. Bloody Blade
  2. Gutter Fighter
  3. Elusive
  4. Silver Bullets
  5. Fleet-Footed
  6. Extra Powder
  7. Opportunist
  8. Counter-Striker
  9. Survivalist
  10. Cornered Rat
  11. Slippery
  1. Scavenge
  2. Cleanse Corruption
  3. Damage Walls
  4. Assassinate
  5. Block Army
  6. Specialist

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.