Hunter skill planner
32 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- StonehornUnlocks at rank 15
Mount: StonehornLike a living boulder, Stonehorns are breathing fossils that are belligerent and mighty when roused to war. - Sword GnoblarsUnlocks at rank 7
Melee attack: +5
Weapon strength: +5%A small handful of Gnoblars surround this Ogre Lord, their swords always ready to cut and carve. - Lucky GnoblarsUnlocks at rank 7
Physical resistance: 5%It never hurts to keep your lucky Gnoblar with you, just in case. - Lookout GnoblarsUnlocks at rank 7
Missile resistance: 10%Stumpy and short-witted as they are, these Gnoblars have an eye on the sky at all times. - Blessed by the Great MawUnlocks at rank 7
Spell resistance: 10%Puny magicks are nothing in the face of the Great Maw's endless hunger. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Runnin' wiv da PackUnlocks at rank 12
Attribute: Vanguard Deployment for Sabretusk Pack and Yhetees units (Hero's army)
Leadership: +5 for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Hero's army)"How does one combat a pack of angry, charging Sabretusks?" is a question usually asked moments before tragedy. - Silent Hunters
Attribute: Stalk for Sabretusk Pack, Blood Vultures, Yhetees and Gorgers units (Hero's army)
Speed: +10% for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Rank 7 and above) (Hero's army)Requires: Runnin' wiv da PackOne might think a pack of vicious predators would be difficult to miss, yet these Sabretusks are adept at silently hunting their prey. - Roaming Free
Recruitment cost: -10% for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Hero's army)
Recruit rank: +1 for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Hero's army)
Upkeep: -5% for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Hero's army)Requires: Runnin' wiv da PackWell-trained Sabretusks can roam freely, prowling the land for their next unsuspecting meal. - Beastmaster
Passive ability: "Frenzy" for Sabretusk Pack, Blood Vultures and Yhetees units (Hero's army)
Weapon strength: +10% for Sabretusk Pack, Blood Vultures, Yhetees, Thundertusk, Stonehorn and Gorgers units (Rank 7 and above) (Hero's army)Requires: Runnin' wiv da PackTo tame the ferocious Sabretusk requires time, skill and a whole lot of raw meat. - Savage Predators
Ability: ""
Bonus vs Large: +5 for Sabretusk Pack units (Hero's army)Requires 2 of: Silent Hunters, Roaming Free, BeastmasterAs ravening, carnivorous predators, Sabretusks are driven into frenzy by the first scent of blood.
- Great Beast HunterUnlocks at rank 10
Ability: ""
Attribute: Immune to Psychology
Weapon strength: +10%Not with: Gutsy, Sneaky StalkaNo beast is too big to be brought to its knees. More meat on its bones is simply more meat for the feast! - Sneaky StalkaUnlocks at rank 10
Attribute: Stalk
Missile strength: +15%
Range: +10%
Speed: +10%Not with: Great Beast Hunter, GutsyThe best way to eliminate a target is to violently crush their skull before they even notice you're there. - GutsyUnlocks at rank 10
Unit mass: +15%
Hit points: +10%Not with: Great Beast Hunter, Sneaky StalkaThis one has guts – quite literally. A surfeit of stomach in fact, you might say, but also the confidence to back up his bulk.
- Independent Mind
Attribute: Vanguard DeploymentNever one to run with the crowd, this one likes to sneak about in front by themselves and surprise the foe – which isn't necessarily an easy thing to do when you're an Ogre! - Larger Gutplate3 levelsLevel 1
Armour: +5
Leadership: +3Level 2
Armour: +10
Leadership: +6Level 3
Armour: +15
Leadership: +10Requires: Independent MindA truly sturdy armour is needed to hold such an overflowing gut in place. - Sharpened Spears3 levelsLevel 1
Missile strength: +4%Level 2
Missile strength: +8%Level 3
Missile strength: +12%Requires: Independent MindEvery spear culminates in a devastating point – all the better for skewering helpless meatbags by the dozen. - All a Quiver3 levelsLevel 1
Ammunition: +8%Level 2
Ammunition: +16%Level 3
Ammunition: +24%Requires: Independent MindMore arrers means more chances for this big lumbering git to score a direct hit on his dinner. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Independent MindThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Larger Gutplate, Sharpened Spears, All a Quiver, Scarred VeteranFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Quick Throw3 levelsLevel 1
Reload time reduction: +4%Level 2
Reload time reduction: +10%Level 3
Reload time reduction: +18%Requires: Foe-SeekerFor such corpulent creatures, Ogre Hunters are capable of truly surprising speed. - Beast Slayer3 levelsLevel 1
Bonus vs Large: +5Level 2
Bonus vs Large: +10Level 3
Bonus vs Large: +15Requires: Foe-Seeker"You're a big git, but you're in bad shape. For me, it's a full-time job – now behave yourself." - Elusive3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-Seeker"Stay in one place, gods-damn you!" - Fleet-Footed3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Foe-SeekerThose who are fleet of foot can reach the enemy faster. - Crippling Throw
Ability: "Crippling Throw"Requires all: Quick Throw, Beast Slayer, Elusive, Fleet-Footed
- Increase Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%Level 2 · rank 5
Increase Mobility action: Movement range is increased by an additional 10%Level 3 · rank 10
Increase Mobility action: Movement range is increased by an additional 15%Whether it be training harder, travelling lighter, eating less or sleeping better, there's always a way to draw more from the day. - Stimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)Level 2 · rank 5
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)Level 3 · rank 10
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)All will listen, for the news will either be dire or wonderful. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.