
Killgore Slaymaim skill planner
NorscaHeroUnit stats
30 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Infernal ChampionUnlocks at rank 15
Weapon strength: +10%The Warriors of Chaos are the playthings of Gods and given many gifts, including formidable fighting skills. - Aura of ChaosUnlocks at rank 8
Missile resistance: 10%The shadow of the Ruinous Powers looms large, protecting those who bear their mark. - ImmortalityUnlocks at rank 20 · Starting skill
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no…
- Incitation to SlaughterUnlocks at rank 14
Campaign movement range: +10% (Hero's army)
Casualty replenishment rate: +8% (Hero's army)"Warriors of the Hound arise, for today we bathe in the blood of our foes!" - Endless Pillaging
Replenishes 20% campaign movement range after winning a battle (Lord)
Income from raiding: +75% (Hero's army)Requires: Incitation to Slaughter"Burn! Burn it all to the ground! Sear the flesh from their bodies, for they are destined for the Throne of Skulls!" - Persistence of the Hound
Physical resistance: 10%
Ward save: +10% (accompanying Lord)Requires: Incitation to SlaughterRelentless, unfazed, unbroken – the headsman of the Hound will pursue the Blood God's enemies to the ends of the earth. - wh3_dlc27_skill_nor_killgore_personal_4
Passive ability: "Giver of Furious Glory"
Attribute: UnbreakableRequires all: Endless Pillaging, Persistence of the Hound
- Blade Master
Melee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Devastating Charge3 levelsLevel 1
Charge bonus: +6Level 2
Charge bonus: +16Level 3
Charge bonus: +30Requires: Blade MasterSome creatures charge home with such fury that the very ground shakes beneath their feet. - Thick-Skinned3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Blade MasterCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Blade MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Devastating Charge, Thick-Skinned, Hard to Hit, Deadly BladeFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Indomitable3 levelsLevel 1
Leadership: +4Level 2
Leadership: +8Level 3
Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. - Blade Shield3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated. - Heroic Killing BlowUnlocks at rank 7
Ability: "Heroic Killing Blow"Requires all: Wound-Maker, Scarred Veteran, Indomitable, Blade Shield
- Chaos GladiatorUnlocks at rank 5
Armour-piercing weapon damage: +50
Bonus vs Infantry: +5
Melee attack: +5Not with: Chaos Strategist, Chaos CommanderStanding face to face with your enemy means getting to watch the light fade from their eyes when you win. - Chaos CommanderUnlocks at rank 5
Ability: "Stand or Die!"
Leadership aura size: +25%Not with: Chaos Gladiator, Chaos StrategistA leader is needed on the field of battle, able to rally the forces of Chaos in even the most dire situations. - Chaos StrategistUnlocks at rank 5
Training action: Unit experience gain is increased by an additional 20%
Casualty replenishment rate: +5% (Hero's army)Not with: Chaos Gladiator, Chaos CommanderEvery dark army requires a particularly twisted mind, capable of thinking three steps ahead of the enemy.
- wh3_dlc27_skill_nor_killgore_unique_1Unlocks at rank 7
Passive ability: "Hungering Blades"
Replaces: "Hellblade"
Weapon strength: +10%Not with: Raging Stalwart, wh3_dlc27_skill_nor_killgore_unique_2 - Raging StalwartUnlocks at rank 7
Ward save: +5%
Spell resistance: 10% (Hero's army)Not with: wh3_dlc27_skill_nor_killgore_unique_1, wh3_dlc27_skill_nor_killgore_unique_2No magic can deter one driven by the murderous force of fury. - wh3_dlc27_skill_nor_killgore_unique_2Unlocks at rank 7
Passive ability: "Paragon of Carnage"
Charge bonus: +8% (Hero's army)Not with: Raging Stalwart, wh3_dlc27_skill_nor_killgore_unique_1
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
When normally killed in action, this Hero will be wounded instead
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.