
Snagla Grobspit skill planner
33 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Stalker
Campaign line of sight: +20%"I spy with my beady eye… something that needs to be killed." - Da Nasty SkulkerUnlocks at rank 8
Weapon strength: +10%Like all nasty skulkers, dis Boss is "a bad piece o' work" – when he stabs he really means it. - Low BlowUnlocks at rank 10
Base weapon damage: +30
Bonus vs Infantry: +5"Betcha ya expected da high blow! Ha!" - Dodgy GeezerUnlocks at rank 8
Missile resistance: 10%You can’t trust ‘im. E’s a little bit woaah, a little bit Waaagh! Ya know? Well dodgy.
- Red VenomUnlocks at rank 12
Enables "Red Venom" contact effect
Armour-piercing weapon damage: +50"Drink da red venom an' sleep now, soft-'ead." - wh3_dlc26_skill_grn_snagla_grobspit_web_attacks
Ability: ""
Bonus vs Infantry: +15Requires: Red Venom - Undulating Cry
Recruitment cost: -25% for Spider and Spider Rider units (Hero's army)
Recruit rank: +3 for Spider and Spider Rider units (Hero's army)
Local Recruitment duration: -1 turn for Spider and Spider Rider units (minimum 1) (Hero's army)Requires: Red VenomAs sharp as Fangspike, it scrambles the brains of all who hear it. If poison were a sound, it would be *this* sound. - Spider-God's Chosen
Ability: ""Requires: Red VenomIt is easy to dismiss the Forest Goblins' Spider-god as a hallucination. Arachnaroks rampaging across a battlefield are not quite as easily dismissed, however. - Venom Drinker
Attribute: Perfect Vigour
Ward save: +10%Requires: Red VenomIt is when Snagla's eyes go dull that his murderous instincts become sharpest. - Out of the Very Shadows
Enables Stalking stance (Hero's army)
Ambush success chance: +20% (Hero's army)Requires 3 of: wh3_dlc26_skill_grn_snagla_grobspit_web_attacks, Undulating Cry, Spider-God's Chosen, Venom DrinkerBorn under the Drakwald's canopy and nursed in the Black Pit's depths, Snagla can ask even a tree-leaf's shadow to accommodate his murderous skulking, and it will oblige.
- Extra-Strong Venom
Attribute: Unbreakable for Spider and Spider Rider units (Rank 7 and above) (Hero's army)
Leadership: +5 for Spider and Spider Riders units (Hero's army)Some Forest Goblins have been known to take it willingly to induce dreams of the Spider-god. Their enemies take it most unwillingly, to induce lethargy and death. - Grim Trophies3 levelsLevel 1
Melee defence: +3 for Spider and Spider Rider units (Hero's army)
Physical resistance: 5% for Spider and Spider Rider units (Hero's army)Level 2
Melee defence: +6 for Spider and Spider Rider units (Hero's army)
Physical resistance: 10% for Spider and Spider Rider units (Hero's army)Level 3
Melee defence: +10 for Spider and Spider Rider units (Hero's army)
Physical resistance: 15% for Spider and Spider Rider units (Hero's army)Requires: Extra-Strong VenomSnagla’s mob has a penchant for the feathers worn by Empire troops, which they soak in their slaughtered owners’ blood and place upon their weapons and shields. - Bubblin' Venom3 levelsLevel 1
Melee attack: +3 for Spider and Spider Rider units (Hero's army)
Weapon strength: +5% for Spider and Spider Rider units (Hero's army)Level 2
Melee attack: +6 for Spider and Spider Rider units (Hero's army)
Weapon strength: +10% for Spider and Spider Rider units (Hero's army)Level 3
Melee attack: +10 for Spider and Spider Rider units (Hero's army)
Weapon strength: +15% for Spider and Spider Rider units (Hero's army)Requires: Extra-Strong Venom"Fizzy deff iz da baddest deff!" - Beneath the Gloomy Canopy2 levelsLevel 1
Attribute: Causes Fear Forest Goblin Spider Riders units (Rank 7 and above) (Hero's army)
Attribute: Snipe for Forest Goblin Spider Riders units (Hero's army)
Attribute: Stalk for Forest Goblin Spider Riders units (Hero's army)Level 2
Attribute: Causes Terror Forest Goblin Spider Riders units (Rank 7 and above) (Hero's army)
Attribute: Snipe for Forest Goblin Spider Riders units (Hero's army)
Attribute: Stalk and Unspottable for Forest Goblin Spider Riders units (Hero's army)Requires: Extra-Strong VenomA warlike army's journey to a pile of peacefully rotting mulch goes through the forests where the Deff Creepers lie in wait. - Wiry Frame2 levelsLevel 1
Passive ability: "" for Forest Goblin Spider Riders units (Hero's army)
Speed: +10% for Snagla Grobspit and Forest Goblin Spider Riders units (Hero's army)Level 2
Passive ability: "" for Forest Goblin Spider Riders units (Hero's army)
Attribute: Devastating Flanker for Forest Goblin Spider Riders units (Hero's army)
Speed: +20% for Snagla Grobspit and Forest Goblin Spider Riders units (Hero's army)Requires: Extra-Strong Venom"Run, Spider, run! Eight legz enna dream!" - Digestive Venom
Passive ability: "Feeding Frenzy" for Spider and Spider Rider units (Hero's army)
Casualty replenishment rate: +10% for Spider and Spider Rider units (Hero's army)Requires all: Grim Trophies, Bubblin' Venom, Beneath the Gloomy Canopy, Wiry Frame"Toof-spider likez tuff meat, likez tender meat, likez your meat!"
- Bloody Blade
Weapon strength: +10%A drawn blade should not be put away until slaked in blood. - Gutter Fighter3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Bloody BladeThis being fights dirty, no honour system applies here! - Elusive3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Bloody Blade"Stay in one place, gods-damn you!" - Precise3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Bloody BladeWhether a targeted slice to the throat, or a precision stab to the heart, this one knows how to kill! - Fleet-Footed3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Bloody BladeThose who are fleet of foot can reach the enemy faster. - Slippery
Ability: "Slippery"Requires all: Gutter Fighter, Elusive, Precise, Fleet-Footed - Opportunist3 levelsLevel 1
Charge bonus: +4Level 2
Charge bonus: +9Level 3
Charge bonus: +15Requires: SlipperyAlways on the lookout for an opening or advantage in battle - somewhere to put the knife in… - Counter-Striker3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: SlipperyThe harder they hit, the more they commit, the easier it is to strike back. - Survivalist3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Slippery"The enemy's fear; their blood spilt in the mud – these are the things that sustain me." - Cornered Rat3 levelsLevel 1
Leadership: +2Level 2
Leadership: +5Level 3
Leadership: +9Requires: SlipperyNever trap this one, when cornered they have nothing left to lose. - They Needs Stabbin'
Ability: "They Needs Stabbin'"Requires all: Opportunist, Counter-Striker, Survivalist, Cornered Rat
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Cleanse Corruption3 levelsLevel 1
Cleanse Corruption action: Corruption is reduced by an additional 1
Corruption: -1 (local province)Level 2 · rank 5
Cleanse Corruption action: Corruption is reduced by an additional 2
Corruption: -2 (local province)Level 3 · rank 10
Cleanse Corruption action: Corruption is reduced by an additional 3
Corruption: -3 (local province)The locals take notice and will be inspired or frightened into action. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Block Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5
Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10
Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.